The topic of difficulty in games has been escalating over the past few years. There are two trains of thought: One is that games should have easier options to allow for more accessibility, and the other is centred around games being played the way the developers intended. It seems Double Fine is in the camp of the former, as it's been confirmed Psychonauts 2 will contain an option to enable invincibility mode.
It all stemmed from Xbox putting out the tweet: "Beating the game on the lowest difficulty is still beating the game". This sparked a lot of discussion online in which Double Fine got involved. The studio added to the discussions that "if you beat Psychonauts 2 with the invincibility toggle on, you still beat [the game]". confirming that the option will be present in the full release.
To further elaborate, the team also said: "All people should be able to enjoy games. All ages, all possible needs. It's an ongoing and important process for our industry and a challenge we need to meet". They ended their thoughts by saying they want fans to "have fun, to laugh, [and] to experience a story" on their own terms.
Developers are undoubtedly working hard at making games more accessible for players. Even titles that are aimed at being more difficult are incorporating these options, such as the superb 2018 platformer Celeste.
The more people that get to experience amazing games, the better. Having more options doesn't hurt anyone and allows everyone to play the games they want, how they want. Here at Pure Xbox, we think Psychonauts 2 incorporating an invincibility mode is a great idea, and we hope more developers follow suit.
Will you be activating the invincibility mode in Psychonauts 2? Let us know in the comments below.