Doom Eternal is an absolute thrill ride of a game that is filled with gut-tearing violence and punchy gunplay, and the game’s director has recently shared his idea on if the protagonist was female and how it would affect said gameplay.
As discovered and quoted by Video Games Chronicle, the game’s director, Hugo Martin, spoke in a recent Twitch stream about what he would do differently if the Doom Slayer was female and how he would ensure it was used to compliment the gameplay in a meaningful way.
“I think if we did it, I’d want it to be lethal. I think it’s interesting how it would impact the Glory Kills and the weapons that she would have. The fighting style [would] certainly [be] all aggression, absolutely, but a different type of aggression. I would really strive to have it impact the gameplay in a way that was meaningful. I’ve definitely put a lot of thought into that, actually!”
“Tonally, when it comes to designing the action, you think about, ‘if The Slayer is a Ferrari, then what would a female Slayer be? What would a Medieval slayer be?’ How would that effect things and what sort of analogies would you draw from that to allow it to influence the experience? It definitely would be cool.”
While Doom Eternal allowed players to earn skins and customise their character, it never allowed the option to completely change gender. What’s interesting about Martin’s thoughts is how, if it was the case, he’d use it as a means to change up the gameplay. Maybe it’s something we will see in another Doom game down the line?
What do you think about the idea of a female Doom Slayer? Let us know in the comments below.