Yesterday provided us with a first look at Yakuza: Like a Dragon running on Xbox Series X, and we learned that the game features three different performance modes - normal, high resolution and high frame rate.
Now, a SEGA representative has provided some additional details on the Xbox Series S version as part of a Twitch stream, informing fans in the chatroom that the game will run at 1440p/30fps or 900p/60fps depending on your preference (no word yet on if there's a "normal" option as well).
This might sound a little disappointing, but keep in mind that something like Yakuza Kiwami 2 runs at a max of 30 frames per-second on Xbox One X, and only renders at a native 1080p on that system.
If you do want that added visual boost though, the Xbox Series X is now confirmed to run Yakuza: Like a Dragon at 4K/30fps or 1440p/60fps, and according to VentureBeat, normal mode "runs mostly at 60 frames per second but with a dynamic resolution and slightly lower settings."
How do you feel about this? Does it come as surprise? Let us know in the comments.
[source twitch.tv]
Comments 28
It's a fun but poorly optimised game on both Series X and S.
@BlueOcean have to agree. I got some stick for saying this game should be native 4K/60fps on the X but I really feel it should and it should be better on the S. 900p in this day and age isn’t acceptable imo even running at 60fps.
@graysoncharles it should be better, they’ve had what, nearly a year since it released in Japan?
@Fenbops Absolutely, they could make it run and look better even on Xbox One X like @graysoncharles said but they haven't polished the code enough so it looks like a direct port more than a next-gen version a la Gears 5. This is not Sega's best effort.
Difficult to understand what this means. Isn't 900p getting close to the switch not docked, and less than the switch while docked? Probably means nothing in real terms but sounds terrible on paper. Surely they realised this would be seen in a bad light whatever the excuses people will make for it?
@Steel76 The min PC requirements for this game memory, I believe, are at the Series S capacity. No one was ever worried about the GPU/CPU; it was always the memory for the system.
@StonyKL pikman 3 a seven year old port is coming out at docked 720p 30fps... The switch is in desperate need of an upgrade but this is not encouraging.
This disappointment keeps rolling. It's 1 thing when you try finesse it with vague terms, but when you specifically build your marketing around "4k" "60fps" "120fps" "12TFLOP" "world's most powerful console" it's another thing.
This is what I expected to be honest. It’s a graphically demanding game and they hit the same level of performance as Sony’s first party NextGen games. As for the Series S. It’s the console for people who don’t care about resolution. They’ve done exactly what Microsoft told them to do. Cut resolution to a point at which I would find unacceptable. But then I care about resolution so I wouldn’t get a series S.
Can't sugarcoat it. This sucks.
I’ll take the 1440p mode personally. These games have never run great, but they are so fun that I can deal with 30fps.
Horribly optimised and poorly scaled dragon engine doesn’t even run on 4K60 on 2080 PC. Shame on such lazy trash developers from a well known studio.
@Medic_Alert it’s a PS4 game that does the bare minimum, I’m surprised they even bothered to to include 3 modes. Quite disappointed tbh.
So...since this isn't so much of a visual feast.....what games are everyone else getting as launch day "play with my new toy" games?
The important factor here is 'relative' performance and the only ones ho can be disappointed really are the developers. This is a 'heavy' game and even if you have a RTX2080ti, you cannot get 4k/60 performance with the visual settings on display here and would have to settle for 1440/60 or 4k/30.
For a GPU that's essentially 1/3rd that of the Series X, its still able to do 1440/30. 1080p is more than half the size of 1440p in pixel count/area and if you look at the Series X, there is more than a 50% drop in resolution from 4k down to 1440p so 1440 - 900p is similar to a 4k-1440p drop.
MS has no control over 3rd Party Devs and what resolution or frame rates they target. The Series X may well be a 4k/60 console but if a Dev wanted to release a 1080/30 game on Series X, I am sure MS wouldn't dictate to them that they can't unless its over a certain metric. If that is too 'bad' for you, don't buy! I doubt when PS5 finally get their Yakuza upgrade, it won't be 'better' than the Series X offers - even if you opt to play on PC, you will need more than a RTX 2080 to match the Series X version...
@NEStalgia I have AC: Valhalla coming on Launch day as part of my Series X bundle and then Cyberpunk 2077 a week or so after. I also have Borderlands 3 DLC, Forza Horizon 4 and Gears 5 to play - almost like Remastered versions...
This just goes to prove that 4K60FPS won't always be the norm on both consoles as resources are put to other areas then just pure resolution. Now that I've seen this in action I rather like the new direction for the battle system and will be picking it up at some point
@BAMozzy good point on horizon 4 and gears 5. Ive still yet to play all of the first 4 so i hate to jump in, but maybe i will. Cyberpunk I'm waiting for the XSX update before jumping in.... Maybe valhalla is it.
The first 4 are all available via BC too of course and now with added HDR too I believe (or will on Series S/X). There are a LOT of games to play on Day 1 - many of which will be 'improved' just by the extra resources available to help the games run so even if you don't play 'Series S/X' games, many will still play and look better.
Doom Eternal for example drops resolution so image quality drops noticeably - more so when side by side - and of course some games will actually run at a locked 60fps too - Fallout 4 looks like it will be 60fps instead of the 30fps (not very stable 30fps at times) so even your old games maybe worth playing. With Game Pass too, you don't even need to buy a game at launch to get some 'next gen' gaming experiences...
@BAMozzy Oh i have a library over 300 deep, all digital for xb. I'm set for 15 years of games I already own and nearly all of them will benefit from the hardware upgrade. But still.... New hardware launch. Gotta have at least two tech demo toys to show off the newness while the toxic smell is still blowing off the heatsink.
Ps5 is sackboy, tsushima (boost mode but it's a new game by months), was going to do spider but the price debacle put me off. Not a soulsborne fan.. Super pretty but don't love the games.
I need my "next gen" toys for XSeX too. This game doesn't sound like it's it. The ubi games may do it. Well see.
Oh my ... that's quite disappointing. Normal setting in Series X is dynamic 4K at 60fps right? If they can't even do dynamic 1080p at 60fps then i don't know what to say anymore
@NEStalgia depends on what you consider as a 'new' gen game because I don't see any of Sony's games as any more 'next' gen than Xbox. Spider-Man may well have some added visual tweaks that next gen allows but its still a last gen game with added visual tweaks - no different really from Gears 5. The fact that those games happen to release at or around launch, it doesn't mean they are 'next' gen. The devs may well have just spent the last 6 months or so doing the same kind of work as the Coalition, working on adding and/or tweaking the visual settings to show off the new hardware on a game that was fundamentally built for current gen hardware.
AC: Valhalla too would be built fundamentally for last gen and in the run up to release, optimised for release - set the resolution at 4k, target 60fps and tweak the settings until you get the performance close enough to 60 for release and maybe optimise (or allow dynamic resolution) to smooth out any drops.
Gears 5 has Ray Traced Global Illumination added - maybe not as flashy as RT Reflections and not 'hardware accelerated' but its still using RT that the Xbox One versions didn't, LoDs pushed out much further, particles better than 'ultra' on PC etc. It may be 'old' but its like a 'remastered' for next gen game.
@endlessleep Normal setting in Series X is 1440/60 with some dips below 60 during special attacks - so frame rate mode drops to 1080p to remove any dips. Its the 'recommended' setting by DF because the dips occur at times when you are not actually in control. If you want 4k, you have to settle for 30fps.
The PS4 Pro, a 4.2TF console is a 1080/30 game and doesn't hold 1080/30 consistently - the Xbox One X is a 1080/30 game - probably smoother performance, less dips but still a 1080/30 game on a 6TF console with more available RAM too. The Series S is a 1440/30 game. With a third of the GPU grunt, its essentially 'half' the frame rate of the Series X 'normal' mode.
An RTX 2080ti runs the game at 1440/60 or 4k/30 too so why you would think a Series S can match up with that, I don't know. The game is very heavy and you only need to compare the way it runs on other hardware to understand why the game runs at the settings it does. 1440p is less than 50% 4k and 1080p is more than 50% 1440p too so a drop to 900p is a similar drop in resolution to 4k down to 1440p (marginally more). 900p to 1440p is an increase of 2.56x the size and 1440p to 4k is an increase of 2.25x the size in terms of area/pixels.
@BAMozzy Flight Simulator is a "heavy" game. Yakuza: LaD is just a badly made game. It doesn't even look that pretty even at its best. It looks like a 2015 game just rendering at 4k. I have no idea how Sega ended up with a game running this badly. But it's clear why they shifted to a turn-based JRPG.... The fact that it's not even badly optimized on a particular platform but simply runs terribly everywhere while not even being a looker, I can't understand what on Earth they managed to do.
Yeah, Gears 5 is one I hadn't considered, largely because I haven't finished 1-4 yet. Think it's worth it to dive in to the last entry before making it through its predecessors just for the "new game feel?"
And yeah, Spiderman Miles looks pretty good and "next gen" - the "remaster" not so much (it's selling point is 30fps RT reflections or 60fps mode that looks....basically like the PS4 version if not slightly worse, and no RT.) But I just don't think I can get myself to spend the money on that they want between the high starting prices and the whole remaster mess. I own the base game, probably will wait to play it for the "remaster" but will wait for that for deep sales in some months (that whole thing is just sad no matter how much people try to defend it.) Demon's Souls definitely looks the "built for the hardware" part. But I don't like Souls, so I'm skipping the only "next gen" game for the moment. I'd buy it when it's cheap just to play with it. Sackboy, looks good. "Next gen" may not be the word I'd use for it. That's how I ended up on GoT as one of my "new console games." It's not meant for the machine, but at least it's brand new and I've looked forward to it for years. No RT, but it performs better than it would have. Sackboy as well. Should have some RT. Maybe I'll cave and get Miles...but the pricing issue...
XB...yeah, Gears 5 sounds like a win I forgot about, if I'm not shorting myself by playing it before others? AC/Watch Dogs maaay be doable...wonder if they'll have any RT? Yakuza was going to be in the mix, but.....woof.
@NEStalgia Gears 5 definitely will benefit from playing the previous games - although you probably don't if you play the MP.
The first 3 are a Trilogy so really do need to be played through as if one and before 4 which continues into 5. 4 is a 'new' story line but it and 5 do have strong links to the trilogy.
I know you could jump into 5 and get a bit of an update, its not the same as playing through the eyes of a Character and understanding the world and characters, those references and call backs don't go missed.
The Previous game(s) will get some benefits on Series X - HDR added for example and you still have ~4wks to go - a game a week LOL
@BAMozzy Haha, yeah, I thought as much, which is why I wasn't paying it much attention. Heck for now I just opened Luigi's Mansion and am playing that in the weeks up to Halloween, hoping to be burned out on it right around when the X and 5 land.
If I recall, Gears 1 had me dying...like....a lot. I think it'll take quite a while to burn through those!
I am absolutely cancelling my pre-order, and i am pretty annoyed with the Xbox communication around this. I've been quite interested in VR and I think I just might wait and buy a PS5 instead. Can't seem to trust any company these days. I'll wait and see. I do like that the digital PS5 at least appears not to have as many compromises. Lest I speak too early.
@JayShaw the entirely is you. I just don’t think it’s the hardware at fault, but the game itself in this case. As stated by others the game runs poorly elsewhere; but again I’m sure there are other factors in your choice.
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