What do you do when you're eagerly looking forward to the release of the Xbox Series X on November 10th, and you're also a big fan of Microsoft Flight Simulator? You combine the two together!
That's exactly what Reddit user Oh_Gaz has done, modding his copy of Flight Sim to feature a giant Xbox Series X in Redmond, Washington - the location of Microsoft's headquarters.
As cool as this is, hopefully we'll be able to take flight in Microsoft Flight Simulator on our actual Xbox Series X consoles sooner rather than later - developer Asobo Studios has confirmed it's working "really hard" and at "full speed" to make that version of the game happen, but hasn't been able to commit to a release date as of yet.
Liking this? Looking forward to playing Flight Sim on console? Let us know in the comments.
Yeah turned out it was a lot smaller and better engineered. 👀
One thing is true, Xbox One X was better engineered than PS4 Pro and Series X seems to be better engineered than PS5 as well 😲.
This is hilarious. I can’t wait to try the game out on XSX.
They were going to add a PS5, but unfortunately XBox Series X lacks enough high speed VRAM to load the entire mesh at once........
@NEStalgia Firstly what needs to be understood is neither console has VRAM. They have a single pool of Ram that is dynamically or statically allocated based on the developer's needs.
PS5's 16GB of RAM runs at 448GB/s whereas the Series X has 10GB that runs at 560GB/s and 6GB that runs at 336GB/s.
That is up to 10GB of RAM that can be allocated strictly to the GPU to use with only 6GB for system and general game use.
Now to give you a real life example, the GPU in my PC has 8GB of VRAM. I have never once went over 5GB of utilization in 4K gaming or VR.
In short only 6GB of the 16GB of RAM the PS5 is faster than the Series X. But the Series X has more than enough RAM that is faster than the PS5 to fulfill all GPU requirements.
@InterceptorAlpha Yes..but....then the joke isn't as funny......
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