There's been a bit of concern floating around about the relatively small 802GB of available internal storage on the Xbox Series X (and it'll be even less on the Xbox Series S), but Microsoft has been very clear that you don't need to use any of that storage for playing backwards compatible games if you don't want to.
Instead, you can use any old external hard drive or SSD to play original Xbox, Xbox 360 and Xbox One games with added performance benefits, and while the difference in loading times can vary, it might be less dramatic than you think.
Part of the reason for this is because these games don't utilise the full power of the console's "Xbox Velocity Architecture", and the result is that using an off-the-shelf external SSD or a faster NVMe equivalent can produce almost identical load time results to the internal drive / 1TB Expansion Card.
Here's what Digital Foundry had to say about loading Final Fantasy XV on the system:
"First of all, I found that loading times could vary a touch from run to run, even on the same drive, but the end result sees that while the internal drive on Xbox Series X is almost always the fastest solid state option, the actual load time advantage up against other SSD solutions is barely noticeable. My results varied from no difference whatsoever to just over two seconds."
You can see detailed examples of this in the video above, which also shows that standard mechanical USB hard drives are much slower than their SSD counterparts as expected, although again load times can vary from game-to-game, so it's not all bad news there if you're planning to use one.
In a nutshell, this means you can still enjoy your old Xbox, Xbox 360 and Xbox One games on your new console without having to clog its valuable internal storage (which you'll require for next-gen and "Optimized for Xbox Series X|S" titles), and you won't necessarily need to break the bank in the process.
Are you planning to use an external drive with your Series X|S? Let us know in the comments.
[source eurogamer.net]
Comments 19
The most interesting part of this Digital Foundry video is that CPU is more important for loading times than SSD speed so probably PS5 has a bottleneck there and its faster SSD won't make a difference because of its weaker CPU. We'll see when Series X and PS5 are released next month and Digital Foundry check them out.
@BlueOcean
Yes it all going to be very interesting once DF get theirs hands on these consoles.
All we heard and manufacture claims and rumours etc.
The real raw data should be interesting,
Especially game analysis like the new assassins creed. Who’s got native 4K 60fps with all the effects etc. I have a feeling with the PS5 we might see some drop below native 4K to keep 60fps or vice a versa.
@Dezzy70 Demon's Souls needs to drop resolution to 1440p on PS5 in order to hit the 60fps target and that's even before adding ray tracing. It's going to be interesting to see what each console will be able to do.
https://youtu.be/DW8mESeRDTk
Got to watch this vid, was planning to just get a huge spinning external and copy games back and forth (faster than re-downloading) but maybe I'll consider this. Large external SSD drives can still be quite expensive. USB 3.0 2TB External SSDs in BestBuy right now seem to still go for about $300. If I was willing to spend that much I would rather just go 1TB expansion, even then, just one extra TB might not be enough for hoarding downloaded games.
The funny part is that I predict by the end of life of these consoles, it will likely be affordable to get expansion cards in sizes that put the internal 1TB to shame 😅
I will use my external HDD for now, no point in buying an external SSD for Series X in my opinion. I'll buy an expansion card when they're cheaper or have a bigger capacity, they're smaller and can be used for Series X/S enhanced games.
@Medic_Alert I am guessing BlueOcean is planning to move games from the mechanical external storage to the internal SSD as needed.
@Tharsman Yes until I get an expansion card.
@Medic_Alert There is no conclusion in my comment, you missed this part, "We'll see when Series X and PS5 are released next month and Digital Foundry check them out".
You are just making assumptions and putting what you think others think in their mouths.
@Medic_Alert He’s obviously referring to the possible bottleneck due to AMD powershift which is evident in some crossgen titles like DMC5, Spiderman etc where some next-gen noticeable visual fidelity has to be comprised in CPU heavy scenarios. There’s absolutely no certainty that when CPU runs at 3.5ghz in low latency scenarios then the GPU will NOT drop to severely underpowered 1.2ghz mode. Xbox hardware team has tried this tech and decided to go for a locked predictable sustained performance without any boost peak mode for less uncertainty.
“Now, let’s say the average load time with those SSDs on next-gen will be 10 seconds,” posits Thomas Mahler (game director at Moon Studios). “And let’s be generous and say that the PS5 SSD and throughput is twice as fast as the [Xbox Series X] — At that point you’d have a 10s load times vs. 5s load times (keep in mind that loading often is more than just shuffling data around, so this isn’t in any way accurate). I don’t know if I’d care that much about 5 seconds saved every time I load if what I give up for is framerate or resolution. And I guess that’s the bet that Microsoft made here — more power rather than faster data transfer.”
So I guess we have to wait and see which one turns out to be a diminishing return.
Is it just me or has there been A LOT of system updates, lately. This will be the third one, in two weeks, for me.
@Senua Exactly! Even if the SSD is faster on PS5, loading times are not ruled by the SSD speed which is exactly what this DF video proves. That's before we even consider what are the results of the variable PS5 CPU/GPU performance not just loading games but running games. It's going to be fascinating to compare both loading times and game performance.
Don't say what is founded and what is not about my comments just because you don't understand and are confused. I really don't have time (and patience) for you. As I told you once, let's agree to disagree and believe whatever makes you happy about the new consoles but don't reply to me with nonsense, please.
@BlueOcean well spotted, didn't notice that connection
I'll be using my 480gb sdd more than I thought then, and the 2tb HDD will be a site for things I don't want to DL again at a later point.
So transferring between ext SSD and ext HDD will probably happen a lot for me
@Porridge2215 No problem, you're intelligent unlike others 🤭.
Yeah, keep whatever you have, even if you have to move a game from the HDD to the internal SSD, it's just around 7-8 minutes for a 50GB game.
I’m starting afresh (coming from PS4) so after watching the very informative Digital Foundry video I’ll be going down the external SSD route for backwards compatibility and leaving the Series X SSD for the Series X games
Quite unrelated question but has been bugging me for a while, if i happen to only own physical games(no digital games at all), can i do quick resume on Series X/S without changing disk every time i changed my game?
@PhhhCough Yeah there will be more updates than usual between now and mid November (especially if you are in the insider program) as they are implementing the new UI in iterations to be in line with the Series X/S UI at/around launch.
@endlessleep Jason Ronald and Major Nelson mentioned that in a video, they said that you need to insert the correct disc to jump from one game to another in order to check the licence.
The entire Xbox One life cycle I've had a huge external drive that stored all my games (with Games With Gold, EA Access, Purchased games, and now Game Pass there is a lot) and an SSD that held the ones I was currently playing that way nothing was running from the internal drive but the OS. So, I'm used to moving games from drive to drive and will just keep doing that next gen.
Based on the video, I'll just wait for more options for the internal expansion drive.
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