One of the features that we've been hearing a lot about with the Xbox Series X (and now S) is the potential for faster loading times, and now Microsoft has demoed this on the newly-announced Xbox Series S.
As you can see from the timestamped video above (starts at 3:55), The Outer Worlds loads into a level from the menu screen at around 12 seconds on the Xbox Series S, while the Xbox One S takes around 53 seconds - we're not the best at math, but we think that's over four times as fast! Impressive.
Of course, the more powerful Xbox Series X features this tech as well - a loading times demo was showcased for the system earlier this year, highlighting how State of Decay 2 loads much faster compared to the Xbox One X.
Excited for faster loading times on the next generation of Xbox consoles? Share your thoughts below.
Comments 23
According to the recent Digitalfoundry video, these games(also the February demo) will see even faster loading time and streaming performance after getting optimised for Velocity Architecture.
That's actually a bit disappointing.
@Menchi Pretty good result considering it’s unoptimised and running on backcompat mode. Just imagine games that are natively built around XVA/Directx 12_2. New Samsung EVO is already clocking at 7gbps raw. Add Nvidia RTX IO acceleration on top of that.
@Z3u5000 Oh I assumed it had a next gen optimised version, which is why it was disappointing. Afterall, why show a last gen game, why not show all this next gen superpower.
Since my 550mbps SATA3 SSD loads faster than that (on an overall more powerful CPU/GPU though, so no bottleneck from those).
Can't wait for the new Sabrent Rocket 4 (better than the new EVO overall) with RTX I/O.
Damn that's pretty good. Still can't beat the ps5's almost instantaneous load times, but that's nothing to sneeze at.
@Menchi I think they wanted to show something that is already relatable. I can easily see people crying foul if they are constantly shown seamless load times and get results like this. Showing a game that has notoriously bad load times gives some substance to their point.
I just wonder why not show off some next gen xbox version load times.....
Sony showed a 2 second PS5 game cold boot the other day.
Microsoft show a slower, back compat title.
@Menchi R&C was shown starting from game menu.
@Z3u5000 Kena, not Ratchet
@TheNewButler That was exactly their intention, to demonstrate how much faster the same code loads without any optimisation. I can't wait for Digital Foundry to review everything objectively, some Sony fanboys are throwing frenzied absurdities such as Series S being less powerful than PS4 Pro. Some of them are, literally, more active on the Xbox than on the PlayStation account.
@Menchi Did they show the demo IRL?
@TheNewButler The guy with the long beard (forgot his name) couldn't have explained it clearer and still some people don't get it. Series S has a better CPU than PS5 and the GPU and RAM are proportionated for 1080/1440p. There are no bottlenecks, Series S is a Series X without native 4K, it's able to upscale to 4K, it doesn't have a disc drive and has half of the storage and, still, it's the best value of the next generation. Next-gen CPU, next-gen SSD and the same next-gen hardware features that are exclusive to Series X. It's that simple.
Skate looked REALLY clean and sharp!
@TheNewButler Mark Cerny was extremely ambiguous about PS5, no average performance (variable TFLOPS that no one knows for sure, somewhere around 9.2 according to leakers), a range of CPU and GPU frequencies with the highest possible values advertised and focused on things such as customised profiles for 3D audio and suggesting that the CUs number might be a disadvantage alluding to Series X. It was cringe-worthy and the worst console presentation that I've ever seen, well, second (Xbox One TV-TV-TV).
@Z3u5000 I'd have to go back and check the specifics.
@Menchi To have an apples to apples comparison instead of apples to oranges.
@TheNewButler Yeah, Series S will sell like hot cakes for a long time. It's great value, much better than Xbox One S was compared to Xbox One X (and Xbox One S was pretty popular).
I think the purpose of showing TOW load times is to showcasing how back-compat will affect the game when the game is not optimized for next gen console.
And thats awesome
That whole video is fantastic.
Plus I do love a video that contains Jason's beard haha
Hook an SSD to the Xbox one S then tell me how fast it loads. Or better yet hook up an Xbox One X with an SSD and tell me how fast it loads.
Interesting how they compare it to the One S saying is so much faster. I’m sure if they compared it to the One X there wouldn’t be much of a difference. But hey that’s just a marketing thing
@TheNewButler I’ve not played that game in particular so I can’t really comment on that but my One X is pretty decent in load times in the games I do have, however mine refuses to install Gears of War
@TheNewButler ah I’ll probably give it a miss because with most games like that I do tend to start over and not end up finishing the game, I tend to go for more linear story driven like Tomb Raider and Gears of War, that’s probably why I don’t have much issues with load times
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