When it was first announced that the upcoming Crysis Remastered would be getting raytracing on Xbox One X, there was plenty of confusion and even a bit of skepticism... can the console really handle that?!
But here it is, in all it's glory. You can check out the footage in the video above, which showcases the game's software-driven raytracing features leading to some seriously awesome reflections, albeit at a dynamic 1080p resolution due to the GPU-intensive nature of implementing the tech on the system.
Eurogamer has also gone into more details about how raytracing works in the game if you want further info, and you'll be able to get your own hands on Crysis Remastered when it launches next week on September 18th.
Impressed to see raytracing working on the Xbox One X? Let us know in the comments.