Earlier this week, Square Enix lifted the lid on the PlayStation 5 exclusive Final Fantasy XVI, but just how 'exclusive' is it?
According to Eurogamer, "trusted industry analyst" Piers Harding-Rolls has "been told by Sony", that the next FFXVI will be a console exclusive on PS5 for a total of 12 months, and after this, it can then come to "other consoles" like the Xbox. Of course, additional platform support is "totally down" to Square Enix.
Piers also notes how this doesn't necessarily mean the game will be released exactly six months (or in console's case 12 months) after the "exclusive" PlayStation deal has ended. The timing would also be "down to" Square Enix.
Not long after the trailer for FFXVI was released, Square Enix released a statement saying it had "no further information" about the game releasing on "platforms other than PS5". At the very least, the publisher didn't outright deny the possibility of it coming to other platforms in the future.
Would you like to see the next Final Fantasy game make its way across to the Xbox Series X? Tell us below.
[source twitter.com, via eurogamer.net]
Comments 26
After the disaster that was FF7R (which was also the epitome of "CANNOT WAIT" games) on console, I will be waiting for FF16 to go with my RTX5090 or 6090, whatever is current when it comes out in 10 years.
Especially since in the reveal showcase, it already said "also on PC" so 6 months is nothing.
I think it was a no brainer. Just Sony trying to mix the message to make the announcement seem more of a big deal.
Isn’t this the case with almost all SE ‘exclusives’ currently?
Dragon Quest XI S was a switch exclusive for around a year. Now it’s on PS4 and soon on Game Pass. Same with FF7R, exclusive for a year. And Octopath Traveler, which came to PC after a year. As examples.
SE has a lot of those exclusives for a year, but no true exclusives anymore.
This was the one game that made me consider a digital ps5 as a secondary console. If it's coming to Xbox, I'll haaaaapily wait, even if it is a year.
I'm sure Square will bring 16 and FF7R to Xbox when their exclusive deals with Sony ends. Square has brought every other mainline FF to Xbox at least from FF7 so I don't see why Square would deny FF fans on Xbox these games permanently.
Not a big fan on SE. Whether it's Tomb Raider, Avengers, or FF, Enix seems to be more concerned with getting extra income from exclusive deals rather than providing quality games to as many fans as possible. The goal should be to get customers to buy your games, not getting cash from Sony or Microsoft.
I'm actually okay with this. The game didn't blow me away maybe it will change the longer its in development, but with Scarlett Nexus, Balan Wonderland Tale of Arise and Yakuza like a dragon coming soon, I can hold out til the eventual Xbox release of FFXVI.
@Friendly Octopath was not a 1 year exclusive.
Back on topic though, timed exclusives need to stop, no matter who does them.
It makes you wonder behind the logic of these companies. Sony go for a big name like Final Fantasy. Xbox goes for Yakuza. I enjoy Yakuza but it's far more niche.
Final Fantasy hasn’t been great for many years now. So if Sony wants to spend all it’s $ on paying for timed exclusives, go ahead. I couldn’t care less.
@Medic_Alert
Wow, never? I say that, but the last one I finished was 10, and the last one I played was 12. My interest in JRPGs has waned significantly. I'm also with you on the time factor thing. The last RPG I finished was Witcher 3 and I expect to finish Cyberpunk. So it really depends on the game, but in general I don't spend the same amount of time gaming that I used to. Probably why I'm not in a rush to get a new console.
@TheGamerKing The thing is, some of us actually can wait. I know there is a group of people that just have FOMO. And I'm sure FFVIIR would have sold better had it been on both PS4 and PC. It's an every growing group of gamers that will wait to play the game on their gaming rigs.
@Menchi Yeah, Yakuza is more Niche but I also don't think Sony really has a good relationship with Sega right now. Sega releases on PlayStation because they have to. But a lot of their smaller stuff is on Nintendo. Also Xbox has PSO2, which given how long it stayed exclusive to Japan, Sony must have past on. And PSO2 is a lot less Niche that Yakuza, and Xbox has a history with PSO. It actually makes sense that Xbox would have more eggs in the Sega basket, and Sony, Square Enix.
@Medic_Alert
Yes, I've had the impulse to try some newer JRPGs, but I have never pulled the trigger. Persona 5 almost sold me on its style alone.
I'm hoping Cyberpunk runs fine on current gen (lower than expected PC specs has me hopeful), if not it may force my hand to upgrade.
@Medic_Alert @Medic_Alert I hear you. I actually platinum Final Fantasy XV amd Horizon Zero Dawn which even surprised me considering I usually don't have much patience to do every little thing in games that big. I do admit though, after pouring that much time into each of those, I felt drained and lost the excitement of playing and took a month or two hiatus.
Sony is not the only company that has done this timed-exclusivity deals but Sony has really messed the messaging up regarding PS5 exclusives that now are cross-gen games, PC games and potentially Xbox games.
I think I'd gladly replay FFVIIR on the Series <letter> when it releases next year. Hopefully, they include some way to start it in hard mode, but I realize that's probably a stretch.
@BlueOcean eh I don’t know about it being “Sony’s mistake” as much as we live in more connected world. Nintendo is claiming Disgaea 6 is an exclusive, but no it’s only exclusive in the West. MS says they hate exclusives, but like they have the indie program and locks new indie games in. Not that it’s a bad program; anytime the big three can help out Indies is a good thing.
My point is that I’m sure if we were living 20 years ago, we wouldn’t know about these things. Or even care. Yes, Sony messed up the trailer, but people back then would have believe the original PC messaging was the mistake. But now we know better, you know?
These days we live in a world where exclusive is a buzz word that is far more situational that permanent despite that being in the definition. People really need to get past their fundamental need for “exclusive” content.
@mousieone Some indie games wouldn't exist without a publisher deal. The indie exclusives that Microsoft support is because they invest on them or promote them, it's not the same as buying an exclusive and temporary distribution deal for a AAA game that you don't know anything about and, as I said in my first comment, not only Sony does it.
It's not just Final Fantasy XVI messaging what confused people at Sony's show but the next-gen games that are now cross-gen and the PS5 exclusives that are also PC games.
@BlueOcean you are right it isn’t the same from a business perspective, but from consumer standpoint it looks the same you know? But yeah I get what you are saying.
I’m just saying I don’t think it’s completely “mixed messaging” as much as consumers are a) more connected now and b) smarter to the game. I think in the past generations Sony could have done what they are doing now and no one would have noticed. I just think it’s not like now where people pour over every press release and then it gets tweeted. If anything MS seems to understand how social media works better than the other two.
Then I will be awaiting its release on Xbox Series X. That is the only place I will be playing it this upcoming generation.
@mousieone No, from a consumer standpoint they are the opposite. One is pro-consumer and the other is anti-consumer.
@BlueOcean most “consumers” don’t realize the program exists, though. There is entire thread on Nintendolife about “The Gunk”. Clearly in the interview the devs say they needed a partner and went to MS. I see it as the game not existing of MS hadn’t step in. They see it as MS paying for another exclusive. I know it’s different. I think it’s awesome, Im sure you do to. But we are also educated in what MS does. People out of the circle, not so much. And they think it’s “mixed messaging” from MS. Sadly. :/
@mousieone But if an indie game wouldn't exist without a publisher, it's always a consumer-friendly move. I know what you mean, more or less LOL.
If Microsoft did what they did with Rise of the Tomb Raider five years ago then it would be like what Sony is doing today but I don't think that Microsoft would do anything like that today. It's a waste of money and provides bad reputation. They prefer to invest on studios. They just acquired Zenimax!
@BlueOcean yeah great news. This also mean they picked up that Japanese Studio they wanted
@mousieone Which Japanese studio? I want Koei Tecmo.
@BlueOcean Tango Gameworks
@mousieone Oh sure! I thought that The Evil Within was made by Bethesda but it doesn't make any sense because Tango is the company created by Shinki Mikami who created Resident Evil and The Evil Within and I knew that he directed The Evil Within. I was confused for a little while LOL.
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