Even after Microsoft's big Xbox Games Showcase last week, we still know little to nothing about Rare's brand new IP, Everwild. We've previously heard how the game has been in development for at least three years now, and that it might adopt the games as a service model - similar to Sea of Thieves.
Although last week's new trailer gave us another look, it didn't really give us any extra insight and we're still yet to see some proper gameplay footage. So what's up? Why is Rare not sharing more information about this new project? The truth is, it's because it's still experimenting with ideas. Rare's studio head, Craig Duncan, went into detail about this in an interview with Polygon days before the Xbox showcase.
“Part of the reason we haven’t talked a lot about Everwild is because we’re still feeling a lot of these things out. We’re still playing around with gameplay ideas.
“We’ll have plenty to say in the future on that, but … we have an idea we feel really passionate about, and we think there’s something special. I have a team of people that wake up every morning with the desire to make this game that they’re really, really passionate about.”
As noted, Rare will have plenty more to say in the future. Duncan may have provided a hint, though, about what to expect - mentioning how the team learned a lot from Sea of Thieves and loves the idea of players creating stories together:
“We learned a lot from Sea of Thieves. At its heart, we love the idea of Sea of Thieves [and] players creating stories together. I think with Everwild, Louise [O’Connor] and her leadership team are really passionate about giving players a world that they can just lose themselves in — you know, a lot of nature feels magical."
Right after the latest trailer was shown, Everwild's Executive Producer, Louise O'Conner, explained how this upcoming release would give players a "magical and untamed world to explore", allow them to "be eternal", and feel how magic flows through nature and connects with every living thing.
According to VGC, the game will reportedly be an "ambitious" third-person adventure title with "god game" elements. Do you like the look of Everwild's latest trailer? Are you eager to find out more about the game? Leave a comment below.
[source polygon.com, via videogameschronicle.com]
Comments 18
Hmmmm this sounds alarming. I always find it best when games are designed with gameplay in mind first and foremost, not the other way round.
Combined with the fact this could end up as a fantasy sea of thieves style title I'm not too keen.
I thought Microsoft were going to make Rare the rare of old when they released Rare Replay. But sea of thieves is a MMO and this looks to be going the same way... I just want the old Rare back...
Wait we got two trailers at two E3 (well one non-E3) and they haven't even nailed what the GAME part is?
That's concerning.
@pip_muzz
I don't think they mean it's literally like Sea of Thieves (mmo), I think its more a case that just as "tell stories together" is the core idea of SoT, "losing your self in a world" is the core idea of Everwild, that certainly sounds more single player to me.
Then again apparently even Rare doesn't know what this game actually is so there is an equal chance that this will be a single player Zelda-like, a MMO, or a farming simulator.
um.....WHAT??! They're showing off a game, and they don't even know what it's about yet?!
I don't think anyone will feel comfortable with statements like that from developers. Lol
Q) Do you like the look of Everwild's latest trailer?
A) I liked the look of the game from the trailer but was unable to discern what kind of game it was. It looks lovely but a game kind of needs... gameplay. From the trailer and their constant talk of Rhythm, I was getting the impression that it could be a Rhythm game of sorts or at least incorporate it into the mechanics. The fact that I don't know and not even Rare knows according to these statements is worrying.
Q) Are you eager to find out more about the game?
A) I'm eager to find out 'anything' about this game. It seems we know nothing other than it looks pretty.
Nothing in this article has given me much hope for the project; be it the comparisons to Sea of Thieves (not my cup of tea), the god game elements and this constant talk of losing yourself in the world. The latter is a vague phrase that can be nice if I'm interpreting it correctly but I feel that to lose myself in a world I'd need a connection and enjoyment of the gameplay, not just settings/characters/story.
If it's like sea of thieves, it will be a pass for me.
LOL
You've gotta love Rare's honesty but it's pretty weird to put out a few teasers and then admit you're not even sure what kind of game you're making.
This sounds like another aimless game with pretty graphics. it also sounds like they're more interested in making pretty trailers to show off at Microsoft events than in actually making the game. expect them to "clarify their statements" after someone from Microsoft calls them and rips them a new one. Damage is done for me, though...
Blimey. Xbox really hasn’t delivered on the hype they were building. Most of their big games seem at least 2 years out.
People are talking like Rare did nothing with Everwild. They simply telling they are playing with gameplay ideas, not that they don't have any gameplay done yet. They have lots of gameplays already in the works with Everwild, they just working out what more could be included. That what they are saying.
It's got MMO written all over it from those quotes, which is a shame, for me anyway I was hoping they'd go more in the single-player RPG direction, a western take on the JRPG would have been fab.
I really hope it’s not multiplayer. It’s got potential as a franchise as a single player game. Multiplayer not so much. And speaking as someone who used to play a lot of MMORPGs, they have a lot more moving pieces than regular MMOs. Not to mention, I don’t think many MMORPGs work well on console.
@mousieone I agree this games looks like zelda birth of the wild got a boost in graphics while mixing in studio ghibli movie princess mononoke style this games needs to be single player the gameplay could be inspired by zelda
It looks neat, but that's all I can say at the moment, especially if Rare themselves don't even know how it will turn out yet.
But it makes me wonder, does that mean this is still years away? Sounds like they're still pretty early in development.
I just want to know what you actually do in the game. Lol.
to recap: Halo looks rough, Rare doesn't even know what Everwild is about yet, Forza, Avowed, and Fable are probably YEARS away.
great.
@roe their honesty is probably the only good part about this story.
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