
Ubisoft has confirmed that Assassin's Creed Valhalla will run at 4K with HDR colours on Xbox Series X (thanks Windows Central). This was also teased at the end of the Cinematic World Premiere Trailer released earlier today, which indicated the game is a 4K Ultra HD enhanced title.
The news isn't particularly surprising - Assassin's Creed Origins and Assassin's Creed Odyssey are classed as 4K Ultra HD and HDR enhanced games on Xbox One X, although both run at dynamic resolutions. The main question we have is what frame rate the game will support on the powerful next-gen system, which hasn't been confirmed as of yet.
Fortunately, we don't have too long to wait to see footage of the game in action. Assassin's Creed Valhalla is getting an Xbox Series X gameplay trailer reveal during next week's Inside Xbox, so we're hoping we'll find out more about how well it runs on the system in just a few days' time.
What do you think the frame rate will be for Assassin's Creed Valhalla in 4K on Xbox Series X? Tell us below.
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[source youtube.com, via windowscentral.com]
Comments 18
You'd think if it ran at 60fps, they would have said as much.
I would expect at least 60fps. Looking at Odyssey, its not that much of a jump up in resolution but of course there is more to consider with visuals than just resolution alone but you would think with the hardware in the X, 4k/60 should be achievable...
@Richnj
Do you honestly believe that a CPU four times more powerful than the current one in Xbox One X, will net SeX absolutely NO increase in performance? 😏
Well if Digital Foundry is anything to go by, Series X handled Nvidia 2080-level rasterization performance on an unoptimized Gears 5 tech demo.
The Nvidia 2080 can handle Assassin's Creed Odyssey at Very High Settings at an average of about 47fps (according to one site's test). I am sure an optimized console version could hit 4K/60.
I would much rather the developer lock the game at 60 fps at higher in-game details at the cost of a slightly lower resolution - then again, I still have a 1080p HDTV, so 4K doesn't matter to me at all!
@GamingFan4Lyf Even on a Full HD TV, 4K footage will still make a game look better than 1080p video, so it's still worth it. If you have a good TV, the data will be down-converted to 1080p in the right way, and it'll offer a better picture than "regular" aka native 1080p.
And of course, there's also added graphical effects and so on, such as HDR and dynamic ray tracing, both of which will also still add more than enough, even when you haven't got a 4K TV yet.
@ThanosReXXX Yes, super-sampling. But, 1800p vs 4K wouldn't look much different at 1080p - heck let alone a 4K TV - but most especially at 1080p. It will all be pin-sharp!
HDR won't do much since my TV doesn't support it - it's from 2011.
@GamingFan4Lyf my ***** son broke my brand new Samsung 4k tv with the slightest of taps of his hot wheels car. I cried as I had to bring up my 1080p tv from the basement to replace it.
@sixrings Good to know they aren't durable. My Samsung C630 has taken some blows over time and is still kicking.
You can bet that, despite Microsoft saying about power, most games will run at 30fps in 4k. This is probably 30fps too, otherwise they'd have blown their own trumpet
@gingataisen Do you honestly believe that they are working on a next gen game on a console with 4x the power of the most powerful current gen console and there will be absolutely no grapghical improvements
I'm saying that if they had announced a 30fps game for the next gen it would have been all anyone was talking about. Especially those that are building themselves up for a 60+fps only future. Undercutting the excitement for the game.
Another explanation could be that they have a game running at around 40fps, and they are aiming to hit 60fps while they work on optimising their engine on a brand new platform, but aren't boxing themselves in at 60fps, only to have to tell people they had to drop it down to 30fps.
And it could also be that they are targetting 30fps and nothing else. This is Ubisoft. They said once that for AC, 30fps feels better than 60fps.
@SuperNintendoMii
So, the same as Xbox One X, then? 😑
@Richnj
This new gen also brings with it industry-wide adoption of new technologies like VRS and fast SSDs, which should reduce both CPU and GPU workload.
Like @GamingFan4Lyf already noted, Odyssey runs at 4K with Very High settings at around 50fps on a 2080, a card SeX already beats with unoptimized code (Gears 5 demo). If push comes to shove though, I would expect devs to compromise on resolution instead of frame rate.
@gingataisen yes I expect that will be the case. You will get exceptions in racing games and such but the vast majority I expect to stay at 30fps but run in native 4k
@gingataisen an SSD is not going to help improve frame rate.
And what you want/expect devs to do regarding prioritising frame rate over resolution isn't necessarily what devs will do. As I've stated before, devs like Bungie and Ubisoft have been on record saying resolution and graphical fidelity are more important to them.
We will see soon enough though.
@SuperNintendoMii
So, let me get this straight; you expect the following:
6 Tflops GCN = 12 Tflops RDNA 2 😕
I am on the side of "if they were confident of 60fps they'd have said so".
@gingataisen I'm of the belief that developers will prioritise resolution over framerate
@SuperNintendoMii
Maybe. I hope not. 😧
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