When the Oculus Rift comes out in Q1 of next year, the consumer version will come bundled with an Xbox One controller and the ability to stream games from the console to the virtual reality headset itself. Even more interesting, is just how simple it is to make this work.
In a recent Eurogamer interview with Palmer Luckey, the Oculus creator goes over some of the finer points on how gamers can use the tech:
How does streaming an Xbox One game to Rift work?
"You can do it with any Xbox [One] game," Luckey says. "It works over your network, so you don't have to plug it in. You just plug your Rift into your PC as you normally would, and you're able to stream your games from your Xbox over your network to a virtual screen."
He also explains a bit more on how games will look "inside" the Oculus Rift:
"Right now all the Xbox streaming does is take Xbox games and then stream them into a virtual cinema. You can be sitting in a movie theatre and you can imagine being with your friends who are all able to watch you play; or have two people playing an Xbox game seeing their own view, kind of like split-screen except you don't have to see the other person's screen. That's really the point," he adds, "to stream it into a really high-quality cinema environment, not to play Xbox games in a special VR mode."
So there you have it. It sounds quite simple, right? Although, talking about functionality is one thing. Actually getting it to work is another. Luckey also mentions that Oculus and Microsoft have been working closely together to make sure the Rift was as easy to plug in and play as possible.
What are your thoughts on Xbox One game streaming? Will you be picking up an Oculus Rift when it is released next year? Let us know what you think below.
[source eurogamer.net]
Comments 9
I'm actually pretty excited to try this out. If it really gives the feeling of being in front of a giant theatre screen I think it's going to be awesome. I'm picking up the rift on day one so I'm excited for this new experience. Thankfully I have an epic beast of a pc so I'll be playing lots of games made specifically for the rift as well
Not into the virtual reality stuff so I'm not overly exited for the Rift or PS VR but as an interested observer of the advances of technology I'm definitely looking forward to seeing how this all plays out. I think Oculus has a better chance at success so this could be massively huge for MS and it's not a huge risk like Sony is taking.
mmm, so now I'm going to need a PC and an Xbox to enable me to throw up 😀😀😀
I think these technologies have a long way to go before they become popular, I just don't see much of a point of it yet
If you stream from xbox-one, is the console doing the heavy lifting or do you need a decent computer as well?
Yea not really interested in VR gaming, especially before knowing the cost. But I am interested to see how this goes.
@jongred I'd assume to get it working at anything near decent you would need a decent PC and probably wired internet connection.
I'd like to know if the head motion sensor of the Oculus will be made compatible with xbox one games. It's ok to stream to the visor and show the game inside. But the top would be to actually get the POV of the player (ie. master chief) and move the sight by moving head.
Doing it in something like Halo might be problematic, but Forza should be a no-brainer. Cockpit view + racing wheel set-up, turning your head to look to the side... shouldn't even be so much of an issue with virtual reality sickness, as your body is already conditioned to believe you can be sat still in a car and moving at speed.
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