Dance Central 2

Dance Central 2 (Xbox 360)

2011

System
Xbox 360
Publisher
Microsoft
Developer
Harmonix

N/A

Game Rating

User Ratings: 0

Our Review: 9/10

Overview

Number of Players
2
Genre
Dancing
Release Date

Xbox 360

  • 25th Oct 2011 (USA)
  • 21st Oct 2011 (UK/EU)
Series
Dance Central
Controller Support
Kinect

Screenshots (15)

Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot
Dance Central 2 Screenshot

Reviews

  • 3

    Xbox 360

    Review Dance Central 2

    Step out of the ordinary

    If history has taught us anything it’s that dancing games will eventually go the way of the Guitar Heroes and the Rock Bands before them – although we anticipate the grave will be filled with less plastic instruments. Like any trend, what goes up must eventually come tumbling down but if Harmonix’s dance-em-up sequel...

About The Game

A follow-up to the massively successful Dance Central!

Epic Full Body Dance Battle! Players rep their favorite dance crew and go toe-to-toe against one another with two-player simultaneous tracking and compete to stand out in “spotlight sections” where their solo performance is put on display.

The new Free-4-All mini-game replaces freestyle sections during Dance Battle, adding an all new competitive scoring mechanic into the mix. Players can jump ahead in score by quickly performing moves from the song worth tons of points.

Meet the crews of “Dance Central 2”! With the addition of simultaneous multiplayer, “Dance Central 2” adds 4 dance crews to the mix for players to rep. RipTide, Hi-Def, Flash4ward and Lu$h Crew all bring fierce personalities, amazing moves and unique looks to the world of “Dance Central.” Whether you’re playing through the crew challenge or battling it out with a friend, you have to know: which crew are you?

Voice integration throughout the game! You can use voice commands to select songs, pause during routines, and dictate rehearsal during Break it Down. Jumping into a routine is as simple as telling Kinect the song, mode, and difficulty and instructing it do what that little box has always dreamed of: “Xbox, Dance.”

An all new, customizable Break it Down experience with improved per-limb tracking, allows players to customize practice sessions to focus on select moves. Use voice commands to speed through the process, and even compare video playback of their dancing to the on-screen dancer!