The first-person shooter space is a competitive market and unfortunately not every game ends up being a success. With this in mind, it's been announced the time-loop game Lemnis Gate is shutting down.
As of 11th April 2023, the FPS will be removed from sale on all platforms including Xbox. Multiplayer servers will be taken offline on 11th July 2023, but until then players will be able to continue playing online. After this date, console players will still be able to access local multiplayer and training modes.
Lemnis Gate's claim to fame on Xbox was its launch on Game Pass in September 2021. The development team and publisher described it as a "revolutionary turn-based strategy FPS taking place in a time loop" where you had to "master the unique abilities of powerful deep-space operatives and compete in mind-bending four-dimensional battles".
Did you ever try out this game while it was on Game Pass? How are you feeling about its shutdown? Comment below.
[source store.steampowered.com]
Comments (15)
Shocking they give so little notice. I would be super annoyed if I bought a game and then a few months later important functionality was removed. Why devs think it’s acceptable to take money and run, I dont know. Microsoft should insist on at least a year notice.
Yeah that sounds like a good idea, But I bet the game devs themselves have only known about this desicion for a short amount of time. When a product starts costing you more than it is making you gotta make changes.
It sucks because I thought this was a really cool game and played a fair amount when it first launched. But I remember after taking a few weeks off and then getting back on, just getting my a** waxed. Haha It was a really cool idea though and they implemented the mechanics very well. Probably was a pretty hard game to go from concept to actual game.
If anyone from the Studio sees this, I am looking forward to seein what your next project is and I wish you luck!
I'm sure people will blame Game Pass for this just like they did with Aragami 2.
@Solidchief How are people blaming GP for these issues?
@BrilliantBill Fanboys on Twitter blamed GP for Aragami 2 developers closing. I'm sure they'll do the same with this game.
i dont think they should be allowed to keep selling it, knowing full well its closing
They did a terrible job of marketing this. For some reason I thought it was a top-down twin stick shooter like the Ascent. I downloaded it expecting that, and was quite surprised to discover that is, in fact, a multiplayer-focused FPS! Since I have no desire to play a multiplayer FPS, I quickly deleted it. Shame that it was unsuccessful, but they can't all be winners.
If the devs and publishers didn't realise this fully expecting it to be a 'niche' title with a small player base they're idiots. They probably expected a 'CoD Beater' with the power of this gimmick to make it happen. There was no way that was going to work.
I wanted to like this game but the stick feel ruined it for me IMMEDIATELY. I quit and installed before finishing the first round.
@senote Generally these successes have to be organic. If you try to engineer a rival to a successful game it almost always fails. Anthem vs Destiny
Killzone and Resistance vs Halo
I am sure there are other examples I am missing.
I downloaded this thinking it was gunna be something different to what it was, after trying it for a bit I was done with it for good.
@BrilliantBill perhaps, or maybe they're all just really terrible at understanding what makes the original so good.
I tried this, because I was interested in the concept, but the lame characters failed to keep me hooked. meanwhile a similar game i forgot the name of had a better art direction iirc.
Idk some comments are talking about call of duty or halo. This is nothing resembling those. It's a turn based time travelling hero shooter.
I thought the game was marketed okay but I found the concept way too intimidating.
I don't recall hearing anything about this game until this article.... likely a cause for it shutting down. Unfortunate for the studio and devs but not every game is a hit. Even big studios fail, look at square recently, 8/10 releases are turds.
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