Starfield Is A 'Much Bigger Project' Than Past Bethesda Games, Says Ex-Dev

Things have been a little quiet regarding Starfield since its summer delay but we should, hopefully, begin hearing more about it soon in the lead up to its 'first half of 2023' launch. Well, that is if the game's scope hasn't caused any more delays.

In a recent interview with PCGamesN, ex-Bethesda dev Nate Purkeypile touched on elements of Starfield's development, including just how big of a project Bethesda's upcoming RPG really is.

"The scope of that project [Starfield] is the main thing that’s different, because, you know, Fallout 3, Skyrim, Fallout 4, that was all one team [...] Starfield is a much bigger project, it’s like 500 people or something on the team, whereas I think [Fallout] 76 was maybe 200, tops."

It's perhaps not surprising, then, that Bethesda's new IP has been in the works for years and years at this point. Mr. hyperbole himself, Todd Howard, claims there's "over 1,000 planets in Starfield", which will have no-doubt contributed to its lengthy development time!

The rest of the interview is well worth a read, even if the ex-dev can't go into too many details on the game, for obvious reasons. Hopefully Bethesda starts opening up about Starfield again soon; we'd love to know how development is coming along since that unfortunate delay earlier in the year.

Are you still hyped for Starfield's launch next year? Let us know down below!