Sonic Origins Dev Explains Why He's 'Very Unhappy' With One Part Of The Game

Sonic Origins released on Xbox earlier this week, and we've got a review of it landing here on Pure Xbox very soon, but one of the developers behind the game has sadly taken to Twitter to reveal that he's "very unhappy" with it.

The person in question is Headcannon Software Developer, Simon Thomley (aka "Stealth"). Headcannon worked on the "Retro Engine version" of Sonic 3 and Knuckles for Sonic Origins, but it didn't turn out the way he'd hoped.

Thomley explained the reasons behind this in a very lengthy thread - here are some highlights:

"This is frustrating. I won't lie and say that there weren't issues in what we gave to Sega, but what is in Origins is also not what we turned in. Integration introduced some wild bugs that conventional logic would have one believe were our responsibility- a lot of them aren't. Regarding Origins, we were outsiders creating a separate project that was then wrangled into something entirely different."

"I can take responsibility for my and my team's mistakes, and there were some. Some actual mistakes, some overlooking, some rushjobs, some stuff we noticed but weren't allowed to correct near the end. It's absolutely not perfect and some of it is from us. It's complicated."

"I'm extremely proud of my team for their performance under such pressure, but every one of us is very unhappy about the state of Origins and even the Sonic 3 component. We weren't too thrilled about its pre-submission state either but a lot was beyond our control."

"We want these problems to be addressed. We provided a ton of feedback during and after development for both Origins and its Sonic 3 integration. We've done a good chunk of work after our work term was over to fix things, support Sega, and to prepare for future updates."

Thomley went on to explain that the reason he's talking about this publicly is because of the level of "scrutiny" being shown towards the game at the moment, even though it could damage the studio's relationship with SEGA.

It should be pointed out that Headcannon was only responsible for the pre-submission part of Sonic 3 and Knuckles in Sonic Origins, with the Software Developer explaining that SEGA "made major modifications to the build we did submit, Some Origins-related, some not", and therefore it reportedly "affected some of [the team's] work".

Thomley later went on to clarify that he is "not fighting with SEGA", also praising "most of the SOA staff".

"No, I am not fighting with Sega, and no, I have not cut off Sega. It's a lot more complicated than that. I'm willing to do more work under the right conditions; whether they want to work with me again is an entirely separate matter."

What are your thoughts on this? Let us know down in the comments below.