Outriders Worldslayer

Outriders' first major expansion launches later this week, and some outlets have been hands on with the overhaul ahead of release. Initial impressions seem fairly positive, with Worldslayer seemingly providing a good reason for folks to revisit People Can Fly's co-op shooter.

As a result, we've rounded up a few early impressions of the expansion thus far:

GameSpew (8/10)

Ask yourself this: did you play Outriders simply for its campaign and then drop it, or did you push yourself through its expeditions, going as far as you could go? For those in the former camp, Worldslayer probably isn’t for you. At least not at full price, anyway. You’ll blast through the campaign in 10 hours or less and then be left twiddling your thumbs. For those enamoured with Outriders‘ unique brand of high-octane combat seeking to max out their characters and optimise their builds, however, Worldslayer should be considered a must-have.

God Is A Geek (8/10)

Thankfully, the focus is on the gameplay. While Worldslayer still doesn’t raise the level cap, it does introduce some new skills to the mix, and adds a few new ways to level up your character. Ascension Points work like Diablo 3’s Paragon system, allowing you to tweak your character’s attributes by tiny increments. A 0.1% increase to reload speed probably doesn’t mean much in the moment, but long terms gains are worth chasing. There are also PAX points, which allow deeper customisation of the class itself and can be respecced at no cost. This means much greater build diversity for all classes, which is essential for the new endgame.

GamingTrend (8/10)

Outriders Worldslayer is more Outriders, and that’s not a bad thing. While the story doesn’t do much, the game as a whole is still one of the most fun third person shooters out there right now, with a feel to the gameplay that is a blast to play. The addition of the Trials of Tarya Gratar end game content is worth every penny, and the new gear, skills, and Apocalypse tiers ensure you’ll want to stick around and grind for a good while.

Dexerto (8/10)

As with the original campaign, there are varying degrees of difficulty, letting players decide how challenging, and rewarding, encounters can be. New this time around are Apocalypse Tiers, which improve loot across both the campaign and endgame. It’s a smart way to keep players invested, and while it’s not a sign of Outriders embracing the “games as a service” trend, it does show People Can Fly moving towards rewarding long-term investment.

Wccftech (7.5/10)

Outriders: Worldslayer provides an exceedingly brief albeit intense story campaign, though its meat is clearly in the vastly improved endgame experience. The Trial of Tarya Gratar, the Apocalypse gear, and Ascension and PAX systems all contribute to a better, deeper endgame. Ultimately, though, the game plays exactly the same as the original Outriders and is unlikely to win over any new fans.

IGN (7/10)

Outriders Worldslayer is an enjoyable but unambitious expansion that improves the endgame while falling short in many of the same areas as the base game before it. The story is still pretty lackluster, most boss fights are irritating slogs, and even with the added endgame grind there isn’t a ton of content to chew on, but most of what’s been added is at least a ton of fun.

It looks a pretty fun addition all around then, especially if you were into Outriders during its Xbox Game Pass launch last year. The expansion is fairly pricey at about $40, but given the base game is still in Game Pass, it could be well worth a go if you're after more Outriders content. Worldslayer launches for Xbox on June 30th, 2022.

Will you playing Outriders Worldslayer later this month? Let us know down in the comments!