Tunic was a big hit when it dropped onto Xbox Game Pass back in March. In fact, We thought it was excellent, "full of secrets and hidden delights to discover". However, in a new interview with VG24/7, the game's creator has hinted that there's still plenty left undiscovered in Tunic, months after launch.
Tunic creator Andrew Shouldice discussed how Tunic handles secrets and 'easter eggs', explaining that they form a huge part of the experience.
Someone was telling me about their experience playing Tunic, and they described it as viewing a square. It feels like they’re playing a square, but then they realise that they’re playing a cube, and it’s got this extra dimension to it where these little collectibles have this fun little nostalgia trip, but – wait, no – there’s important information here. Then you realise, yet again, that there’s even more – and it’s been in front of you the whole time!
Shouldice also talked about the secrets that players have discovered so far, and how there's much more to be seen in Tunic, even with how well players have gone about finding things thus far.
People have done a great job finding lots and lots of things, but much like many creative works, there are always going to be things that are just for us. In a sense. Things that have meaning to us, or things that we've secreted away that aren't just embedded in the game code… It’s just a little bit deeper than that.
The Glyph Tower is meant to help people realise that there is yet another dimension to this experience [...] I like the idea of people being able to get to, you know, the ‘end of the game’ and then turn around and be able to see – or hear – the world in a new light.
If you've sat down and played through Tunic on Game Pass, it looks like there's plenty more to it than first meets the eye. If you're someone who loves to uncover every possible secret in games, this one might take some doing!
Have you seen all there is to see from Tunic? Let us know your thoughts on the experience down below.