Halo Infinite S2
Image: Xbox

Halo Infinite Multiplayer Season 2 landed this week and while the new maps and modes have been an absolute blast, it's not necessarily been the smoothest experience at times. There are all sorts of changes and issues making headlines, and fans are eager to know how 343 will respond. The good news is the team is listening and is taking community feedback into consideration.

Head creative for Halo Infinite, Joseph Staten, provided an update about all of this via social media - admitting it's been a "bumpy" launch week, with the team planning to review its options and share some news in the future. This was in response to a tweet regarding some issues with 'Last Spartan Standing' challenges, originally posted by 343 senior community manager, John Junyszek.

Joseph Staten - "Hey Spartans, this week has been bumpy. That definitely wasn't our goal. We are indeed taking your feedback to heart, especially regarding map jumps and speedrunning. We're reviewing options and will have more news to come."

In addition to challenge issues (and as noted above), there has been some fan feedback about jumps and speedrunning. These changes were also highlighted in our previous post about Season 2. S2 sees the introduction of a brand new Battle Pass, new seasonal narrative content, the maps Catalyst and Breaker, the new modes King of the Hill, Land Grab and Last Spartan Standing, and much more.

What are your thoughts about Season 2 so far? Anything you would like to see adjusted? Leave a comment below.