Fable Dev Announces He's The Game's New Lead Level Designer

Details on the Fable reboot are still fairly thin on the ground at the moment, but we do have the reveal that Senior Level Designer Paul Haynes has been promoted to Lead Level Designer on the title at Playground Games as of this month.

Haynes took to Twitter earlier today to announce the news, where he also mentioned that he was "really looking forward to showing everyone what we've been cooking up":

Haynes has been a team member at Playground Games for almost four years now, and previously worked at Deep Silver, Crytek and Codemasters on the likes of GRID, Dirt, Ryse: Son of Rome, Homefront: The Revolution and others.

There's still no word on a release window for Fable yet, but we're hoping to potentially see more of it this summer. The game has seemingly been in development for over four years at this point, so fingers crossed it's not too far off.

What are your hype levels like right now for Fable? Let us know down in the comments below.