The remastered GTA Trilogy arrived late last year, although not without its own set of problems. There were severe brightness issues, collision glitches, and the rain made things, well... unplayable at times. Some of these issues have since been fixed, and they don't appear to have affected sales too much.
In a recent revenue report from GTA publisher Take-Two Interactive, CEO Strauss Zelnick talked all things GTA. Zelnick said that sales exceeded expectations, but he regretted that the trilogy didn't launch in the best shape.
The Take-Two CEO also spoke with VentureBeat, elaborating on the Trilogy's myriad of issues:
We definitely had some quality issues. We have more updates coming. And it’s always our goal to release only the highest quality projects. If we fall short, it’s terribly disappointing for all of us. We did fall short on that occasion. And we’ve begun to address it and we’re happy that we began to address it. There’s more work to be done.
Exact sales figures for the GTA Trilogy weren't disclosed in the call, but a report from VGC estimates that the remasters shifted around 10 million copies. We're not sure if that's good or bad, given the stature of the franchise. However, with the state they were released in, it's probably not too bad going.
Are you happy with the GTA remasters since they've been patched? Or were you expecting more? Let us know below.