Dying Light 2 is almost out, but not before a huge day one patch tackles some of the game's biggest pre-launch problems that reviewers and players with early access have been exposed to. These issues range from minor bugs to crashing and disconnecting problems, so hopefully this patch benefits most day one players.
Here's the list we've been given for all platforms, straight from developer Techland:
- Fixed the Broadcast infinite respawn story block
- Fix for dialogues that block story progression
- Re-signing to the coop session doesn't fail in case the user is logged in
- Fixed crash when handling electrical parts to Carlos in Bazaar
- Fixed problems with temporarily lowering the difficulty level - improved adaptive difficulty for AIs
- Fixed crash caused by background renderer during the transition between menu and loading screens
- Increased Wwise overall memory limit - fix for missing sounds and voice-over
- Resolved problems with objects and AI sinking into the ground on a flat surface
- DLSS enabled. Improved default DLSS sharpness
- Fix for AI sometimes freezing/becoming immortal when the owner changes during death
- Fixed the gamepad isn't detected by the game before any movement or action will be conducted using a keyboard or mouse
- Added protection against potential crashes
- Updates for ES, CH; DE intro
- Added missing game actions fixing the game's unresponsiveness
- Fixed streamer mode option (that was not working properly)
- Fixed crash on opening the secondary screen
- Fixed disconnecting coop sessions after a certain amount of time.
The team also says that "many more" fixes are included in the patch, which will hopefully go live before launch on February 4th.
We've also noted some performance problems with the quality and resolution modes in our Dying Light 2 review, so we'll have to wait and see if the day one patch fixes these, along with further updates and fixes in the coming weeks.
Does this kind of patch put you off buying on day one? Let us know below.