You've probably seen that we've been highlighting some of Phil Spencer's comments he made as part of IGN Unlocked 500 yesterday, and something he called back to during the discussion was the infamous Xbox One launch.
Spencer picked out the 2013 launch as a particularly memorable moment for him, not because it was a positive memory, but because the Xbox team used it as a massive learning experience that resulted in the Xbox of today.
"It was such a seminal moment for the team in really checking, what did we stand for? What did we want to be as we went forward? How did we want to bet on each other? Obviously for the brand it was a challenging year, there was a lot for us to learn."
"The things that I see in the team now - listening to the community, challenging ourselves, not staying in the bubble that we're in but trying to innovate and evolve what this is about - I think so much of what we are today is really from that first launch year of Xbox One where we got a real cold dose of reality in terms of focusing not on what the customers wanted, but maybe what we thought we needed. [It] didn't work."
As you probably know, Spencer wasn't the head of Xbox at the time of the Xbox One's launch (that was Don Mattrick), but he ended up taking the reigns a few months later in early 2014, and has proved highly popular ever since.
It was definitely a tough time for the Xbox brand back then, but with the likes of backwards compatibility, Xbox Game Pass, the Xbox Series X and S, and now Xbox Cloud Gaming, Spencer's team have really turned things around.
What are your memories of the Xbox One launch back in 2013? Tell us down in the comments below.
[source youtube.com]
Comments 19
It was the whole, "TV, TV. TV', under your television TV Entertainment System, and oh, you have no choice, it comes with Kinect that did for Xbox back at the release of the Xbox One. Gaming was quite literally an after thought, and was presented at such at the E3 event that year. I remember the disappointment to this day.
Several of my friends jumped ship at that point, two going to PCs and others to Sony. I stuck with Xbox, though my Kinect remains in the box to this day having never seen the light of day (and it won't now that I have a XSX).
Big Phil has been a revolution, and an absolutely welcome one at that. Long may it continue.
@Fiendish-Beaver https://youtu.be/KbWgUO-Rqcw
@Fiendish-Beaver don’t forget the Kinect was not just in the box, at launch, it was mandatory to hook it up. The Xbox demanded it be connected. And this “bright” idea was revealed around the same time it was revealed the NSA was spying on every US citizen, even cut into Google campus network lines so they could spy on Gmail (that was not encrypted within Google’s own network.
How could anyone insist on shipping a console that mandated a camera and microphone that are always listening on their living rooms???
In this generation, they have to focus on graphics. If they don't do it, the competition will hit them on the head again as they want.
I won't lie I watched both MS and Sony's presentations and after hearing the price point for the Xbox One because of a stupid add-on that I would never use I went with team Playstation last Gen. It wasn't till after Phil Spencer took over that I considered coming back to team Xbox.
@Tasuki Most people went with PS4 that generation, Sony just completely nailed it.
I remember Phil at one point defending WiiU saying he wishes they had WiiU numbers. I'll bet it was a learning experience!
@Snake_V5 Sony nailed it at the start. They really lost the script half-way through though. They did a Nintendo and got complacent.
Watched it streaming in local GAME - there was such disbelief, even horror, as events unfold. TV and not one mention of games!?
It’s very understandable how they ended up with the Xbox One. They obviously looked at the usage stats of the 360 and saw huge amounts of Netflix usage and assumed everyone wanted a streaming box, when the reality is the majority probably just had Netflix on in the background when they weren’t playing games.
Likewise, they wanted a gimmick to distinguish themselves from Sony and Nintendo and thought the Kinect was the answer to that. But the extra cost of that meant a weaker GPU had to be used and Kinect just didn’t deliver the experience gamers wanted.
Plus there was that always-online debacle that really soured a lot of people on Microsoft for that gen. Plus don’t get me started on the stupidity of basically giving the console the same name as their first one.
They really have learned their lessons though, which I think started with the One X being such a powerhouse. Then with all their innovations this gen like quick resume, framerate boost, VRR, etc, they’ve made a strong start. The only thing I think they could have tried to be a bit more innovative on is the controller, as I think the DualSense has some great features.
The main thing I remember from the Xbox One launch is not buying one
I honestly didn't have a problem with all the TV features... I liked watching tv and thought the hdmi in from the cable box was a great idea. I also didn't hate the kinect although I never played one game that required or benefitted from it. I basically used it for voice control. I was disappointed in having a less powerful console than sony.
@electrolite77 There's a lot of things I remember, from the spybox, to the TV and fantasy football to the DRM (and leading into the reveal, the #dealwithit). But I swear the man thing I still remember about that day was Call of Doggy. I endured the whole TV sports thing for most of an hour only to get to a rediculously long section that's not even about Xbox where we're pretending the most impressive thing about Xbox is that CoD can now feature a dog. The memes were beautiful.
@BulkSlash At the time they still thought Kinekt was a Wii-killer that would win over the massive Wii market to team green. They missed that that was the burgeoning mobile market. They, of course, missed the mobile market itself by a few wider miles than that....
i was sitting in my dining room watching E3. as soon as Xbox's presentation was done, i was literally thinking, "It's over. they've completely screwed themselves. this generation is over on the first day...." The turnaround has been incredible, BUT they still don't quite have the platform-defining game they need. Fable, Perfect Dark or Starfield need to be of that quality to complete the comeback lol
https://www.youtube.com/watch?v=J_JVVUnCWnY
@armondo36 I think Perfect Dark.
@The_New_Butler Not everything was wrong with the X1 launch, in fact, there was one fantastic thing that goes counter to one of our points:
The XBox One had a fantastic launch and year one lineup.
◼Dead Rising 3 (fully exclusive, not just timed, still can only be played on XBox)
◼Killer Instinct
◼Ryse: Sone of Rome
◼Forza Motorsport 5
◼Crimson Dragon
For day one, thats a damned solid lineup.
And year one:
◼Project Spark
◼Titanfall
◼Tomb Raider
◼Forza Horizon 2
◼Halo Master Chief Collection
As you said, PS4 basically spent 18 months to get serious on exclusives, launching with what? Knack, Reshogun and an entry of Killzone so mediocre it killed the IP.
And I am saying this as someone that despised XBox One and refused to have one on my house until they shipped without kinnect. I played Murdered: Soul Suspect on PS4 and damnit if I didn't force myself to love that game because the library was that weak. To be fair... I would play it again...
Xbox One great stride quickly vanished, Mattrick's insistence on focusing on third parties took a while to show its flaws, since there were years of lag before his abandon truly hurt the company (roughly hitting around year 2 of the XBox One.) Just as it's taking Phil a few years to get all those acquisitions to deliver some exclusives, it took a few years for the stop on new titles to nearly kill the XBox.
@NEStalgia really not sure what losing the script is about, they continued to release top level exclusives all throughout and over 100million consoles?
@Tharsman none of those games are even noteworthy other than Master Chief Collection (which was a broken mess. Forza and Tomb Raider are the only stand outs.
That E3 was honestly one of the most baffling moments I've ever seen in gaming. How one company could get it so wrong and another so right. I’m surprised it didn’t kill Xbox.
What Phil has done to recover from Matterick is truly mind blowing and cannot be understated.
@Jacko11 I’m not trying to defend Xbox because at the time I didn’t want anything to do with the console, but “not noteworthy” is a very personal thing and really think you are in the minority.
Most those games were very desirable and enviable from a non Pony PS4 player. Only most of those games didn’t get feature on the terrible pre-launch buildup, for some reason they focused way too much on TV integration garbage.
Dead Rising 3 was one I kept wishing would come to PS4 until I eventually got myself an Xbox One X (I got the first VCR model that was released without a Kinect but it was a terrible machine that could barely run the dashboard.)
My point is that that first year had great titles, or at minimum marketable titles.
@Jacko11 They released the exclusives they promised at Year of Dreams in 2014, plus Spiderman because it was already in development when they bought Insomniac, plus GoT that was a surprise. Yes they released a number of quality games in that time, but those quality games were already well under way before they lost the script.
But a console is about more than the handful of exclusive games and that's where they dropped the ball, and the brilliant variety that's made me a PlayStation fan for decades has been chopped up and their releases have become very safe and same affairs. High budget, flashy, well received, but so safe and same. Early PS4 and earlier we had a lot of variety and experimentalism from them. Now it feels like everything is built on top of uncharted or infamous as a template, save for Returnal, but I have other issues with what that is and how they released it. A few years back I argued here (or the nl xb to thread before pxb was live) that Sony had more variety than ms. Jump to 2021 and that shoe of truly on the other foot.
Don't get me wrong, I like a number of their games and that's why I bought my PS5 and stayed up all night to preorder at launch. But them dropping the ball is also why I ONLY buy the exclusives on their machine and buy everything multiplat on Xbox (or Nintendo.)
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