Stalker 2 has been a bit of a mysterious game for the past year, with no actual gameplay having been shown until yesterday at Xbox and Bethesda's E3 2021 Showcase, but it now finally has a release date of April 28, 2022.
We've also been treated to a few new details courtesy of its listing on the Microsoft Store, including a bunch of new screenshots (some of which you can see below), along with a whopping 150GB download size.
The game will be a timed console exclusive to Xbox Series X and Xbox Series S when it arrives next April (no Xbox One version is planned right now), and will be included with Xbox Game Pass. However, you can also pre-order it right now if you want to, with special Deluxe and Ultimate Editions also available to purchase.
Discover the vast Chernobyl Exclusion Zone full of dangerous enemies, deadly anomalies and powerful artifacts. Unveil your own epic story as you make your way to the Heart of Chernobyl. Choose your paths wisely, as they will determine your fate and shape the future of the humankind in the end.
How excited are you for Stalker 2 after yesterday's date and gameplay reveal? Tell us down below.
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Comments (19)
Loool what! That's nearly twice the size of Flight Sim?
Ridiculous. Absolutely ridiculous. It sure looked good, and it kinda got me interested, but game sizes like these should be banned. I'm not the type who wants to have to do a swap fest on his hard drive, every time a new game comes along.
Also makes me wonder if this will be digital-only. A disc version would probably require four or five Blu-rays, which already sounds surreal now that I'm typing this, so chances of that are probably slim to none, meaning that I won't be getting this game anyway.
Oh, well. Seeing as I'm not on board yet with the new generation, all of the above can be labeled as worries for tomorrow...
150 gigs ?!?
That’s insane. Hopefully, they have uninstallable parts.
They should release a port or remaster of the first one, for consoles
The weird creatures and "anomalies" are not my kind of thing.
That said, I watched it streaming live on E3 Xbox- the graphics were impressive.
Damn, that's Call of Duty level. If it turns out to be great, I'll still take the time to download it, but this is definitely one area where Microsoft should have put more effort into. A patch might not be the best example, but the patch dropping tomorrow for Assassin's Creed Valhalla is a third of the size that it is on Series X. There's no reason why a game should be anywhere near this size, but in the end, I guess it's as much GSC's fault as it would be Microsoft's as I'm sure the game will still be huge even on the PS5.
Like I said, if it turns out to be great, then oh well I guess. The trailer yesterday was impressive, so I'm not counting out making the effort to download it.
They better be announcing some price drops on them expansion cards. Also what's going on with the file sizes, aren't they supposed to have some sort of compression tech going? Saw a post recently highlighting some pretty decent size differences between PS5 and the series x with the PS5 being up to 20GB smaller for some games.
I would appreciate if they made a smaller version for the Series S, on account of lower texture resolutions?
This is purely a financial issue. Microsoft need to throw some money at the developer so they can afford newer optimization tech similar to that of several major western studios who respect gamers. If not sales of the game might suffer.
With that size i'll be mad if it only has 20hr of single player gameplay
They need to make a hard drive with more terabytes
It's not a problem, but yes this is too much i guess)
I need to grab that expansion card when it drops in price, waiting on Prime day. But I watched the trailer in my 4K TV in 4K and it blew me away, it looks absolutely stunning!
It’s good I decided to pick up the expansion card a while back but they do need to lower the price of that card. I don’t mind if games are 150 gig if they all looked as good as this game. It’s going to happen at some point but storage prices need to come down if that’s the case.
@endlessleep "With that size i'll be mad if it only has 20hr of single player gameplay"
I'm the opposite, I can play it and uninstall it (or move it to HDD) whereas if it's a live service it might need to stay installed for months/years.
Also seems barmy that they know the exact file size almost a year before launch!
Surely there can be optimisation and other major changes in that time.
@themightyant it doesn't have to be live service though. I just want a single player campaign experience that's long enough for that size to be justified.
@endlessleep It doesn't bother me much, but thankfully I have good internet. Honestly if the devs can make a game look or sound better with higher quality assets and it takes up 100GB I don't mind.
I think this will be even more of a problem as there is more and more photogrammetry and UE5 moves in with their high resolution assets.
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