The upcoming Unreal Engine 5 has today entered Early Access for game developers, and as part of this, Epic Games has shared another look at the UE5 tools in action, including footage of it running on Xbox Series X.
First, let's get to that Xbox Series X footage. You can see it in the video above, which is timestamped, as well as a still shot in the tweet below. It's only a quick look, but showcases the engine running in real time on the hardware.
The video then goes on to highlight the tools that developers will be using with Unreal Engine 5, featuring Epic's newest sample project titled "Valley of the Ancient", serving as a "rich and practical example of how the new features in Unreal Engine 5 Early Access can be used."
As you'd expect, this produces some pretty stunning results, and the highlight is undoubtedly The Ancient - a film quality creature imagined and built by the Aaron Sims Creative Company - who serves as the visual spectacle for the project.
The current plan is now for Unreal Engine 5 to get a full release to developers in early 2022, and various studios such as The Coalition, Ninja Theory and InXile have confirmed they'll be migrating over as soon as possible.
Liking the look of this Unreal Engine 5 footage? Let us know down in the comments.
Comments 15
UE5 is looking good.
Banger! That some serious gráfics
Lol remember when people thought UE5 was a Sony exclusive with the demo last year...I bet Darwin is starting to doubt his theory now with all them ***** running around and breeding.
Looks pretty bloody incredible!
It will be a poke in the eye for Sony when the series X runs it better fps, better dynamic resolution... Shane they didn't share 4k of the 'Sony demo' on both machines (latest build on both of course)
Super impressive tech but I am concerned with file sizes. All Next gen consoles have relative limited storage. How large is a game going to be with this level of fidelity with billions of polygons of Quixel megascans? Is that even going to be practical? Would be a real shame if we are held back by storage capacity.
Sweet mother this just looks incredible! That relatively quick transition from light to dark world was super impressive!
I know this is a tech demo and quite controlled, but UE5 really could video games look like movies. It's even more amazing that this stuff is already in Microsoft's hands for games!
I can't wait to see this technology on my TV screen with an actual game.
@themightyant expandable storage. Problem solved!
Unless a game is going to take up more than the full available internal storage of a console, it doesn’t matter. People will download/install huge files and delete what they need to in order to make room until the next game they wanna play, simply rinse and repeat.
Just wondering if tech demo with this level of visuals are possible within UE4 powered by today's powerful PCs (rtx3070 and stuff) 🤔
@InfamousOrange An approx. £200 Expansion card is not a workable 'solution' for the masses.
To be clear, I have no knowledge of the specific Quixel megascans file sizes, but working in the graphics industry outside games I'm aware of the orders of magnitude leap of file sizes when moving to similar quality assets.
I've seen it reported that this specific 2 minute Unreal demo, which can be downloaded, is 100gb in size. Obviously this is uncompiled raw assets, just the compiled game would be much smaller, but it gives an idea of the scope of the sizes.
I'd love to hear from anyone familiar with this.
It’s funny seeing the comments (not just here) of Xbox vs PS5 vs PC all dissing each other.
Can’t we all just appreciate how amazing this is and be happy that all three formats can utilise this new technology to make us great games?
I don’t care what console you have. All of them will give you an amazing gaming experience. And it’s best to focus on your happiness than try to win one up on others.
@Krzzystuff haha yeap, Sony paid them a good amount of money to say that. All the Sony fans fell for it. I wouldn’t be surprised if UE5 ends up running better and smoother on the Series X, looks stunning though.
@Royalblues A lot of people were claiming the Xbox Series couldn’t run UE5 because it requires the PS5’s exclusive SSD to work, I kid you not. But the developers did pretty much claim they had rebuilt UE5 exclusively to work with the PS5.. after Sony gave them a couple hundred million in investment of course..
@S1ayeR74 considering Xbox studios use UE way more than any Sony studios i wouldn't be surprised. End of day Sony has great looking games with whatever they use but that whole thought process was crazy. I know there are crazy fanatic fanboys on all sides but I mostly see Sony one's talking crap and it's just so frustrating to see what we've become as a species. It's a plastic box to let you play games... for fun. So have fun and don't be hurting if I am having fun on a different plastic box.
Ya'll have a good day today folks.
Another smaller thing, with bigger implications, I picked up is that UE5 seems to have been a little delayed (hardly surprising with the pandemic). Epic said it is targeting early 2022 for the production release, therefore any games reported to be using UE5 will have to be sometimes after that unless they launch in UE4. That includes Hellblade 2 etc.
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