Life Is Strange: True Colors is expected to launch on September 10, but in the meantime Square Enix has provided a look at the game's opening scene which demonstrates an extraordinary leap in the series' graphics engine.
The scene in question introduces us to Alex Chen, the game's protagonist, who spends the scene speaking to her social worker about her life and future. It's immediately apparent the massive uphaul in graphical quality that Life Is Strange: True Colors is displaying. Alex's facial expressions often say more than words can say, which is a big improvement from the often stilted character models in the previous entries.
Both Life Is Strange and Life Is Strange: Beyond The Storm are also coming in a remastered collection later this year. It's not apparent how big the graphical changes will be, but it's said both will have refined visuals and animations.
Life Is Strange: True Colors looks a huge step forward for the series, then. It's also moving away from the episodic nature of previous titles and arriving in one go. Much like a Netflix show, you'll be able to devour this at your own pace.
Are you excited for Life Is Strange: True Colors? Let us know in the comments below.
[source youtube.com]
Comments 4
This is a HUGE leap from the first game. I approve.
So went from potatoes to uncanny Valley potatoes.
Technically an improvement.
Aesthetically a downgrade.
The key for these games is the story. A graphical improvement isn't really needed. I also assume they will delist the originals when the remasters come out.
@CrazyJF Uncanny Valley doesn't required aiming for realism.
It is more a combination of proportions and animation.
This looks almost like they're using the same facetech they've used on others like Outriders. Just seeing the facial animations, like where she pulls her top lip over her teeth.....
Nope, nope and more nope. Getting flashbacks to Mass Effect Andromeda. Except here, it is intentional.
Tap here to load 4 comments
Leave A Comment
Hold on there, you need to login to post a comment...