Lara Croft seems to be making a reappearance on Xbox later this month, as a new bundle of the trilogy has been spotted on the Microsoft Store. The game has a release date slated for March 18 and contains all three games from the reboot trilogy. But it appears to strictly be limited to an Xbox One version, with no Xbox Series X|S enhancements listed.
Tomb Raider: Definitive Survivor Trilogy (as spotted by Video Games Chronicle), has since had its store listing removed, but is said to contain Tomb Raider: Definitive Edition, Rise of the Tomb Raider, and Shadow of the Tomb Raider. It seems like a perfect opportunity to enhance them for a new generation, but no word in the listing seems to suggest that's the case.
"Tomb Raider: Definitive Survivor Trilogy is the complete edition of the award-winning Tomb Raider origin games. With all the definitive edition content from each game, this Trilogy promises dozens of hours of breathtaking exploration, challenging puzzle-solving, and survival combat with Lara as she becomes the Tomb Raider she was destined to become."
As it stands, all three games are available through backwards compatibility, so the new bundle will be great for players new to the series who want to see what the fuss is all about. All entries are fantastic rollercoaster thrill rides, with a healthy amount of action and exploration, so it's a great time to dive in and see what the fuss us about.
Will you be picking up Tomb Raider: Definitive Survivor Trilogy? Let us know in the comments below.
[source videogameschronicle.com]
Comments 20
Would love to have them patched to up frame rate with 4k resolution.
If it's simply a last gen bundle, I have no interest.
If they had optimized for next-gen, I'd be all over it, as I loved all 3 of these games.
Fantastic trilogy of great games and well worth buying if you haven't played through. It would be great if the 'first' at least gets a higher res/higher frame rate mode for XB1X like the other 2 have.
Of course its Disappointing that there isn't a Series S/X version but if they offered enhancements to XB1X across all 3, through BC they could be better - i.e. no Frame Rate (or Resolution drops with Dynamic Resolution Scaling) at all as these games don't 'hold' 60fps consistently. The extra power of next gen helping. We have seen a number of older gen games getting 'benefits' from playing on next gen hardware.
Of course I would prefer 'optimised for Next Gen' versions and owning all 3 already means that this package offers no reason to buy as I also have all the DLC but as I have all 3, I also know how great the trilogy is...
With whats on offer on the platform for me right now, it needs a next gen boost.
I already have them but I'm happy about this release so the games gain some more attention as they are superior to the Uncharted games (except, perhaps, voice acting) and yet somewhat underrated. The only disappointment is that the first game hasn't been optimised for Xbox One X (I say this as a Series X owner).
Bundling up for the store at a good price is a good move. Upgrade wise, of course I hope that happens but not if you have to buy this to get it.
Great set of games, but seems a bit pointless if there is nothing being added or improved. Guess it'll get the games another release on the store to try and squeeze out some more from them.
Adore all three games. I would get so into the weeds looking for hidden findables. But I have to agree, why not next gen?
I love these games but seriously, let it go. They don't need to span 3 console generations.
I wonder if they patched Rise for CURRENT gen, as that game runs at 60fps on PS4, but only 30fps on XB1/XBSX. I believe the other 2 games run equally well on both consoles? I have them all on PlayStation so I'm not exactly sure.
Edit: I've been corrected below
This would be cool if they got it on Switch. Since I already own these I would not buy this - seriously the first one was $3 not too long ago! A steal! I haven’t played the last yet but the others are fantastic.
@everynowandben No, Rise of the Tomb Raider is Xbox One X-enhanced so you can play it at 60fps on Xbox One X and Series X. You can also choose the high resolution mode like on Shadow of the Tomb Raider.
@BlueOcean Huh - I heard on a podcast specifically the opposite thing. Although, it wouldn't surprise me if that guy didn't even look at the options... I actually stopped listening to his show a couple months ago, and this further confirms that was a good choice. Thanks for correcting me!
@everynowandben No problem .
@BlueOcean I do have to say though, and I've said this before on this site, so I apologize for being repetitive, but Uncharted and Tomb Raider are like apples and oranges. People always compare them, but they are significantly different games. It's like comparing Super Mario Bros to Metroid.
I bought all 3 last year in sale as never played or had them before. Great upgrades
@everynowandben I have played all the Uncharted games except the Vita one. They and the latest Tomb Raider trilogy have many common elements like platforming, climbing and ruins exploration. I like the gameplay of the Tomb Raider games much more, though. The only thing I found more enjoyable in the Uncharted games is the voice acting.
@BlueOcean Tomb Raider is MUCH more like The Last of Us, which makes a much better point of comparison.
Uncharted has no RPG elements, no crafting, no upgrades of any kind, and provides little to no incentive to explore, whereas in the TR games, upgrading equipment, crafting items, and filling out a skill tree are essential aspects of the game design. The TR reboot series is also much less linear than Uncharted and a lot closer to open world game design including loads of collectibles, hidden areas, backtracking, and selectable side missions.
I love all these games BTW, but they provide significantly different experiences, and I think it's important not to mislead those who are unaware of these differences.
@everynowandben There are collectibles in the Uncharted games too but it's probably not fun collecting them because the games are heavily focused on the story and the gameplay is rough. Shadow of the Tomb Raider is the first Tomb Raider game to have that proper open world and introduces side quests. The crafting elements and the weapon upgrade system in Tomb Raider are similar to The Last of Us but they are totally different games. Both franchises use very basic crafting gameplay and weapon upgrades by pressing a button, it's almost automatic and don't define the games. In any case, the gameplay of the Tomb Raider games is much more refined than that of the Uncharted (or The Last of Us) and that is my point and all I I want to say about them anyway.
@BlueOcean The collectibles in Uncharted do not interact with gameplay. There are hidden items, but you cannot do anything with them. In TR and TLOU, the things you find are used for crafting, upgrades, etc. This specifically give you a meaningful gameplay reason to look for the items in TR and TLOU, but in Uncharted, the only reason to look for items is "for fun" or for trophies.
TR and TLOU have upgradable equipment and skill trees - they are basically RPGs. Uncharted has no upgrades whatsoever, and is much more action focused.
All 3 of the TR reboot games include side objectives. None of the Uncharted games do.
TR has fast travel, Uncharted does not. This is significant of course because in Uncharted, there is no reason to backtrack. Uncharted is specifically designed to constantly push you forward. Exploration isn't a thing in Uncharted, whereas in TR, exploration is a major aspect of gameplay.
Pacing and level design between Uncharted and TR is as different as Mario and Metroid. Mario and Samus both run from a side-scrolling perspective and have the ability to shoot projectiles, but they are apples and oranges. Another comparison might be Half-Life and Deus Ex. They both feature shooting from a first-person perspective, vents, and aliens, but they are completely different games in every way that matters, just like TR and Uncharted.
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