If you're eagerly awaiting Microsoft Flight Simulator to hit Xbox Series X|S this summer then you'll be pleased to hear the game's lead Jorg Neumann has recently confirmed it will "look" and "perform great" on the next-gen systems.
In a recent interview with Twinfinite, Neumann spoke about the game's transition to console and how the experience will be kept as authentic as possible. He suggests there will be differences between the Xbox Series X and the Xbox Series S versions, but remains confident both will maintain a great experience bundled with PC cross-saves.
"Depending on which Xbox you bought, it’ll just be like having PCs with different video cards, but you can make adjustments. It’ll look great. It’ll perform great and it’s also cross-play which is nice, so you can play on Xbox and with your cloud saves you can move on to PC and keep playing."
While it's been said that a main focus has been on "making sure that it works well on Xbox", with an emphasis on ensuring the game's framerate is maintained, easing in newcomers has also been a priority for Neumann and the team.
"On Xbox we anticipated that many people have flat-out never flown a plane. Maybe they’ve flown planes in action games, but it’s not really the same at all. So we’re going to try to make it as elegant as possible."
"Again, we’ll never dumb down the sim but there are some onboarding parts that we can do better. We look at the tutorials quite a bit. So many people play them and they’re quite accessible, but we can probably do a better job there to make it even less scary for a newcomer, give them bite-sized things to really learn."
Microsoft Flight Simulator is undoubtedly getting a lot of attention on its transition to the Xbox Series X|S, which we're sure will be demonstrated in the final release. It's also comforting to know the developers are acknowledging that many players will have never picked up a flight sim before, aiming to make the process as easy and intuitive as possible.
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