After months of speculation, Asobo Studios finally announced recently that it would be bringing Microsoft Flight Simulator to Xbox Series X and Xbox Series S this summer, but there was no mention of an Xbox One version.
Now, head of Microsoft Flight Simulator Jorg Neumann has suggested to Eurogamer that the game won't be available for the last-gen console at launch this summer, but nevertheless it may still arrive sometime down the line.
"I guess it's a timing thing. Obviously memory matters. Certainly on Ultra settings, you need a big PC - well, that's a lot, lot more memory than what you had on an Xbox One. So it's a journey, like most things, you know - let's get the Xbox Series X and S versions done, and then we'll look ahead after that. We never close doors, and there are other options, though it's a little bit too early to talk about it."
Neumann went on to confirm that the console version of Microsoft Flight Simulator will be "very similar" to the PC version, but with some more tutorials and assistance to help ease newcomers into the experience.
It's no surprise to hear that the Xbox One version isn't a priority right now, but as Eurogamer speculates, we wouldn't be surprised if cloud streaming was involved to get the game working on the older console in the future.
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