Xbox boss Phil Spencer has been talking to GamesIndustry.biz in the website's latest fantastic feature on Xbox Game Studios, commenting on claims the Xbox Series X will be "held back" by Xbox One.
This stems from an interview by MCVUK with Head of Xbox Games Studios Matt Booty back in January, who explained at the time that "as our content comes out over the next year, two years, all of our games, sort of like PC, will play up and down that family of devices."
As a result, some people have suggested the Xbox Series X might be held back due to games initially being required to support Xbox One as well, but Spencer has dismissed those claims:
"Frankly, held back is a meme that gets created by people who are too caught up in device competition..."
"Yes, every developer is going to find a line and say that this is the hardware that I am going to support, but the diversity of hardware choice in PC has not held back the highest fidelity PC games on the market. The highest fidelity PC games rival anything that anybody has ever seen in video games. So this idea that developers don't know how to build games, or game engines, or ecosystems, that work across a set of hardware... there's a proof point in PC that shows that's not the case."
Head of Xbox Games Studios Matt Booty also went on to explain that its Xbox Games Studio teams have a good skillset on architecting things that are scalable, and that he doesn't believe those developers will ever be in a situation where they aren't making the most of what is given to them on Xbox Series X.
If you want to check out the full feature, which includes comments from various Xbox Game Studios, we highly recommend reading the full thing over at the website. It's a big one, so maybe put the kettle on first!
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