Assassin's Creed has gone through quite a few changes since its introduction to the Xbox 360 scene back in 2007. Ubisoft has changed the formula quite substantially since that first (for lack of a better term more 'simplistic') outing, all the way to where it's basically a full-blown RPG these days.
We've always categorized Assassin's Creed into four core 'eras' up to this point, each with a different approach to missions, combat, overall world design, general scope and all the rest of it. Of course, the games within each era do have more subtle differences, but broadly speaking they follow a similar blueprint.
The first Assassin's Creed is sort of its own beast with a more stripped-down take on the AC idea, but we'd still slot it in with 2, Brotherhood and Revelations as the starting era of Assassin's Creed. Then, you've got the late Xbox 360 era that delivered Assassin's Creed 3, Black Flag, and Rogue, as the series' world design opened up.
Moving to the beginning of the Xbox One generation, Ubisoft built more 'dense' cities with a focus on verticality with Assassin's Creed Unity and Assassin's Creed Syndicate. The direction was more 'classic AC' than the previous era, but it didn't quite land with core Assassin's Creed fans, especially Unity.
That brings us into the modern era, where Ubi went full RPG with its series' reboot: Assassin's Creed Origins. That formula has largely been followed with both Odyssey and Valhalla to form three sprawling RPGs as the last three AC titles.
As Ubisoft showcases the next era of Assassin's Creed during its Ubisoft Forward event, we're keen to know which of these existing groups is your favourite.
Vote in the poll and let us know!