Call Of Duty: Black Ops Cold War Patch Addresses Slow Weapon XP

Treyarch has released a patch for Call of Duty: Black Ops Cold War which address players' concerns with the slow levelling up of weapons.

After last week's double experience week, the developer has looked at making some tweaks to how much experience is dished out for each weapon, increasing the time it requires to level up each one. More double experience events are also planned throughout December. An exploit within the recently release Nuketown '84 map has also been rectified.

The full patch notes include:

GLOBAL
Progression
Increased Weapon XP earn rates for both Multiplayer and Zombies.

ZOMBIES
Progression
Addressed an issue that was causing lower-than-targeted Weapon XP in solo matches and in later rounds.

Addressed an issue where the Napalm Burst Ammo Mod wasn't consistently awarding Weapon XP when equipped.

MULTIPLAYER
Maps
Nuketown ‘84
- Closed an out-of-bounds gap that allowed players to stay alive outside of the playable space.

When first playing Call of Duty: Black Ops Cold War, one of the first things we ran across was how long it took to level up various weapons. The snipers were particularly tough and required about 12 levels before they even became remotely useful. Hopefully this patch rectifies some of these issues.

Unfortunately, there's still no further update on the widespread Xbox Series X crashing issue with Call of Duty: Black Ops Cold War, which appears to have rendered some players' consoles completely unusable. A developer told fans on Reddit last week that the team was "investigating all crashes across the game."

Happy to see weapon experience speeds be made faster in Call of Duty: Black Ops Cold War? Let us known in the comments below.

[source treyarch.com]