It was confirmed all the way back in July that Rare would be optimising Sea of Thieves for Xbox Series X and Xbox Series S, and now the developer has shared more details about the next-gen upgrade.
Specifically, the Xbox Series X version now runs at 4K resolution and 60 frames per-second, while the Series S version runs at 1080p, 60 frames per-second. Both also benefit from improved loading times.
Keep in mind that these are just described as the "key optimisations", so there might be more details to come, but this at least gives us a good idea of how Sea of Thieves will look and perform on the two next-gen systems.
Happy with the 60FPS boost for Sea of Thieves? Let us know in the comments.
Comments 11
Game already looks great on my one s! Those new loading times will be very nice. How much more realistic can they make that water look 😂
Looking forward to jumping back into this on Series X, it already looked gorgeous on One X but 60fps will be very welcome
Looking forward to soloing a ghost ship fleet again at 60fps and then after dodging wraith cannonballs from all sides and taking pot shots, then finally defeating all ghost ships after forever, then sinking my ship in the middle of the ocean to safely pick up the loot without being noticed, not being able to actually collect said loot because the rowboat decided to glitch out and bounce me about, become uninteractable then bounce me to the bottom of the sea like last night😐
I was pi**ed.
I wonder which loading times they are referring to. Launching the game, probably. But the timing of loading back into the world after death must be balanced for PvP.
Maybe the framerate will make it feel better. But I'd like to see an upgrade to light and shadows to make the water look even better.
Don't get me wrong, it is appreciated, but 60fpd at 4k is sort of pretty 'standard' for the Xbox series X
I'm sure it'll be silky smooth and responsive and so on but I'm more interested in ray-traced 30fps.
The games that seem to render at 6k and downscale are pretty interesting of course!
As long as games are a steady 30fps, I'll be ok with it.
I'm thinking of my experience playing deliver us the moon at 4k30fps, instead of lower 60 frames per second.
It's probably why I'm slightly surprised at AC Valhalla been 4K 30fps and it doesn't have any Ray tracing...
Of course each to their own - as long as we all enjoy ourselves on launch day 😉
Just occurred to me to ask - 60fps on an offer gen console vs 30fps on a new console with much reduced latency - what would be the best experience?
I'm content with 30fps in almost any open world game, unless it involves blistering fast action like Forza Horizon.
60fps is one of the main reasons I'm excited about Series X. I don't care as much for anything else. Sea of Thieves is one of the games that almost needs it.
I'm looking forward to not having the "console penalty" on using a mermaid or black screen after respawn. In a fight the extra 30 to 45 seconds are fatal.
Another 1080p60 game enhancement on XSS and it came from FIRST PARTY studio. Yo Rare, bump that up to 1440p so you won't add more wound to the whole XSS impression out there.
@endlessleep
They probably could but would be back to 30FPS.
@blinx01 might be too early to judge for now but it seems the improvements are only a higher framerate and no additional visual improvement like better lighting, textures, etc. I believe with more effort on the optimization itself, it can reach 1440p60 on Series S no problem.
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