Microsoft has confirmed that the Xbox Series S will run the Xbox One S versions of backwards compatible Xbox and Xbox 360 titles, instead of their Xbox One X Enhanced equivalents.
Since the release of the Xbox One X in 2017, Microsoft has been updating some of its classic titles to run in 4K resolution with specific visual enhancements on that system, but the Xbox Series S will instead use the standard backwards compatible versions on all other Xbox One consoles as a base.
In a statement to VideoGamesChronicle, Microsoft explained the reasoning behind this:
“Xbox Series S was designed to be the most affordable next generation console and play next generation games at 1440P at 60fps."
“To deliver the highest quality backwards compatible experience consistent with the developer’s original intent, the Xbox Series S runs the Xbox One S version of backward compatible games while applying improved texture filtering, higher and more consistent frame rates, faster load times and Auto HDR.”
This follows a recent analysis from tech experts Digital Foundry, who speculated that the Xbox Series S simply couldn't run the enhanced versions due to having less memory (despite also having more power) than the Xbox One X, as well as not being able to showcase games in native 4K resolution due to how the system is designed.
Nevertheless, the improvements being made for Xbox Series S still sound like a pretty good trade-off to us!
Are you happy with this? Has this changed your mind on the Xbox Series S? Let us know below.