Microsoft's Xbox Cloud Gaming service launched last week for Xbox Game Pass Ultimate customers on Android, but iPhone and iPad users have so far been unable to take advantage.
That's because Apple's App Store rules have reportedly made it impossible for Microsoft to integrate the service on the platform, and recent changes to those rules were described as remaining "a bad experience for customers."
However, speaking in an interview with CNBC earlier today, Xbox boss Phil Spencer confirmed that the company is "committed" to bringing the service to Apple users in the future:
"When you get large scale general compute platforms like mobile phones, people should have access to the great content and services that are out there, and we remain committed to that. There are over three billion people who play video games today, many of them playing on phones, and we're committed to bringing Game Pass to all mobile phones out there including Apple phones.
We'll continue the conversations and I'm sure we'll be able to get to some resolution."
Spencer was also questioned by the host about exactly why Microsoft is unable to bring the service to Apple phones at present, with the Xbox boss reiterating that cloud game streaming apps "are actually not allowed in the way that Game Pass is built for other platforms." In other words, it's all your fault Apple!
Do you think Microsoft will be able to come to a resolution with this? Give us your thoughts below.
[source youtu.be]
Comments 5
Apple Right Now: 👎🍎👎
"Do you think Microsoft will be able to come to a resolution with this?"
No, I think Apple is the one to come to a resolution. Microsoft has come to the table with what it offers, Apple is being difficult.
Game Pass for Mobile is streaming. S. T. R. E. A. M. I. N. G.....not native install. If Apple is going to restrict game streaming then it should restrict all content streaming in the same exact manner.
I don't even know why it's being so difficult about it. Netflix, Hulu, Disney+, etc. are all competitors to AppleTV, yet, they are allowed. Spotify, TIDAL, Amazon Music, etc. are all competitors to Apple Music, yet they are allowed. So it's not like it's some competition thing with Apple Arcade.
It's all just...baffling; unless those services give a small amount of kickback to Apple per subscription for the apps to exists on App Store (regardless if people are using the various apps on Apple devices or not).
Apple's decision not to allow it is a monetary decision, simple as that. Apple's last priority is the wants of their consumers, and their first priority is lining their pockets. Nothing wrong with wanting to make a profit, but Apple is excessive in how much profit they think they need to make, and it's at the expense of their consumers.
I’m just happy Phil is willing to continue fighting for it rather than just giving up. Love using Apple phone/watch but I’m willing to switch to a Samsung note if it means I can take my games with me all the time. I’ll wait a bit longer as I have a switch and still don’t think cloud gaming is quite there yet, but Apple needs to make a deal soon.
I got an iPhone but couldn’t care less of it comes to iOS or not.
Rather Microsoft focus on bringing it to the Switch instead. Money for MS, money for Nintendo. Gamers win. Not Apple.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...