The Xbox Series S is only shipping with a 512GB custom SSD when it launches this November compared to the 1TB SSD in the Xbox Series X, but according to Microsoft, game install sizes will be smaller on the lower-spec system.
Xbox director of program management Jason Ronald reportedly confirmed this in an interview with IGN, telling the outlet that games will be around 30% smaller due to reduced texture resolutions.
Here's a bit of what Ronald had to say on the matter:
“With a performance target of 1440p at 60 fps, our expectation is that developers will not ship their highest level mipmaps to Xbox Series S, which will reduce the size of the games. Ultimately the controls [are] in the developer's hands. We've had this technology for a while that allows developers to intelligently choose which assets to install on which device they're playing on. So the flexibility is in the developers’ hands to make sure the right assets are there.”
It's no surprise to hear that the Xbox Series S will receive smaller game sizes, but it's nice to get the confirmation regardless. Hopefully, this will help ease any storage concerns you might have...
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