We've already seen recreations of the Halo Infinite demo in certain other games, and now videos and screenshots are starting to pop up of the same campaign in the Forge mode of Halo 5: Guardians.
Yes, a number of talented Forge users have successfully remade parts of the demo in the expansive creation tool. As highlighted by Kotaku, one of the more impressive recreations is by a creator known on YouTube as Unsorted Guy.
This individual has released a map covering the entire ground-level section of the demo's map. At the three minute mark they've even included a side-by-side comparison, and well - they've done quite a good job given what they're working with! See for yourself below:
Below is another take on the demo from the map maker and Twitter user Ducain23. A recent tweet from the same user reveals how their own version of the demo is now complete and will be shared in full very soon. Here are some comparison shots to look at in the meantime:
Of course, all this focus on Halo Infinite's demo stems from the criticism towards the game's graphics. It led to 343 issuing an official statement just days after the big reveal, and then last week it was officially delayed by Microsoft until 2021 and will no longer release alongside the Xbox Series X.
What do you think of these Halo 5: Forge recreations of the Halo Infinite demo? How are you feeling about Halo Infinite's delay a week later? Share your thoughts down below.
[source kotaku.com.au]
Comments 5
Obligitory "looks better in Halo 5 Forge"
Ok. I know my eyes are untrained. But to me I see halo infinite looking more natural and closer to realism. But with poor lighting. And halo 5 looking nice mainly because it’s more we’ll lit. Again I have an untrained eye but I felt like infinite looked better just needing to be lit up more.
I still don't think Infinite looks bad, it just doesn't look next gen. And I don't think it was just the graphics that put people off, just the thing every one focused on. The entire demo is just boring. They obviously tried to spice things up with the movement and hook, but that's not new and exciting, definitely not exciting enough for your more general audience.
@Richnj That is part of the biggest issues. Microsoft have been throwing around "12TFLOP" "$500 million budget for Halo" "world's most powerful console" for almost a year and flaunting the near 20% power lead they have over the competition.
Then they show their flagship IP and their supposed next gen killer app on a PC more powerful than the new console. And it not only doesn't look next gen but looks worse than current titles in the series on current gen hardware and PC versions. And THEN compared to the competition's current console, which is about 90% less powerful than next gen Xbox yet produces better visuals in games, let alone what their next console will produce.
As for the gameplay, the gameplay looks slow, bland and boring. It looked sluggish and slow paced in pretty much every way. I really didn't think they could mess it up any worse after Halo 5, but here we are. Halo 5 gameplay looked more fun than this.
@Menchi Yeah, definitely. You can't boast about the power, then not show it off. That definitely is part of the issue. Another part of the issue being MS thinking that Halo could still be that anchor title for the console. The last part is this:
"Halo 5 looked more fun".
Halo 5 and even 4 did 'look' more fun, but weren't actually more fun to play. And I've been saying this for years. They've pushed Halo out in to the direction of 'looking' more fun than it is. The Halo 5 trailer being a prime example of this. It's a high octane intro to the game, and then players expect that high energy for the rest of the game. And of course, the levels of no action were hated. Now, you take a franchise like Elder Scrolls, where half the experience is slowly crawling dungeons, or talking with someone. You can't really up the ante on the action on those games without undoing the overall experience. And if Bethy ever did, you wouldn't be able to return to the older style without it coming off as extremely slow and boring.
This is what happened to Halo. Halo CE was heavy on the discovery and alien worlds. Halo 5 was heavy on the action. Now they are trying to return to the discovery and it just doesn't look exciting in comparison, even if in action it's actually more fun to play. Though again, the actual game section chosen wasn't the most exciting or varied either, and if that's the best they have to show, it's not going to build hype or interest.
I highly believe they should have showed it off in co-op to better show the fun side of the game and vary the gameplay.
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