
Following yesterday's deep dive into Xbox Velocity Architecture on the Xbox Series X, director of program management Jason Ronald has been talking more about file sizes in an interview with IGN.
Questioned about how much space on the SSD will be taken up by system files, Ronald explained that he couldn't talk about that yet, but also revealed that next-gen game sizes will be made "as small as possible":
"We're not ready to share the final numbers because we're still finishing up the user experience and what not, but that's part of the reason why we have things like hardware decompression as an example, because we want to be as respectful as possible and make sure the actual game footprint on that drive is as small as possible."
"We have other capabilities that we have provided to developers as well so that developers can be more intelligent about what assets actually get installed. So as an example, if you're a primarily English speaking player, maybe you don't have to download other languages or audio files, so that we can once again reduce that footprint overall."
Ronald also went on to discuss this a little more in follow-up questions, revealing that Xbox Series X game sizes will naturally depend on the type of game, and while keeping them low isn't a certification requirement, Microsoft works closely with developers around the world to find the right solutions for their titles.
How big do you think games will be on Xbox Series X? Share your thoughts in the comments below.
[source youtube.com]
Comments 7
Great news indeed!
We have games like RDR2 and COD over 100Gb.. So it would be awsome if they could some how shrink the file size down
@Medic_Alert Indeed there is potential to save space! But on the flip side higher-res textures and audio for next gen could mean larger files for those that do exist. Hoping for a net loss regardless.
Modern Warfare 2019 would probably be like 500GB on Series X.
@Medic_Alert
"Because an SSD has zero seek times you only need that asset once."
Does it really? I mean like, NO seek time at all?
@zane547 @Medic_Alert
Virtually instantaneous, then. That works for me.
@Medic_Alert
It makes Phil's declarations regarding how next-gen will be the biggest jump since 2D to 3D sound more reasonable.
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