In a revealing hour-long podcast interview with IGN last night, Head of Xbox Phil Spencer weighed in on an array of topics relating to Xbox Series X. At the 15-minute mark of the interview, host Ryan McCaffrey questioned how Spencer reacted to the infamous PS5 deep dive last month.
"I felt really good about how Series X lines up. I think Mark [Cerny] and the team did some really good work on the audio processing that they've talked about, their SSD technology is impressive - we like that - we saw the work that they did. But, you know, we took a holistic view on our platform, from CPU to GPU to RAM to throughput velocity architecture, latency, back compat - it took us years to get to this point..."
In relation to the planning for Xbox Series X, Spencer highlighted the ability to buy an Xbox One game that will work in its "full fidelity" on the platform, and spoke in detail about the confidence he has in the team building the console and their ability to create "a great end-to-end program."
"The planning takes a long time, and so, I will definitely have respect for any platform team that's launching - it just takes a lot of work - but I will say when we finally saw the public disclosure, I felt even better about the choices that we made on our platform, and I kinda expected that I would."
We'll be sharing more of what Spencer had to say in the interview throughout the day here at Pure Xbox. Let us know what you think of Spencer's comments down below.