Let's be clear. We're posting this as "rumour" because we have to. The chances of it being real are about as likely as Microsoft announcing that all games will be free from now on and that they'll be launching a new console at Christmas.
In short, this is 99.9% fake.
A Spanish Xbox site has uncovered - by unspecified means - a "leaked" document regarding the apparent performance boosts that Microsoft's upcoming DirectX 12 will provide for the Xbox One system. In particular, a hearty 50% boost to the console's CPU and a 20% increase in GPU performance.
Rather bizarrely, nobody more reputable has seen this document. Just the guys from a small Spanish-language Xbox One site. For some reason, some sources are actually now considering that this is stone cold fact, complete with all the spelling errors. Of course, the hardcore Xbox fanboys are having a field day, going about their business of attacking PlayStation 4 gamers and - as they do so - making any regular well-balanced person with an Xbox One look bad. Heaven forbid we play a few video games and enjoy them without making everyone else who likes something different feel bad for doing so, eh?
So, why are we posting this? Well, it's Saturday night and we like a laugh. Not only that, but someone has to - as the kids would say - keep it real all up in here.
DirectX 12 WILL improve performance in certain areas and yes, it will be noticeable in some games going forward. However, if you think that your Xbox One is suddenly going to have the power to output everything at 4k and 120fps, then you really should just hold fire on trying to do anything more testing than making a grilled cheese sandwich.
Actually, don't take that as an official suggestion. We don't want to be blamed for any house fires.
Comments 10
Hahah 4k @ 120 fps would be nice.. if the technology existed to output that much bandwith through a cable.
I've got a flat out beast of a gaming pc with 2 way SLI titanX Hybrids (over 2 grand in gpus alone) and I game at 4k@60fps with ultra settings in the most demanding games. Even if 120hz 4k monitors existed I don't think my pc could pull it off lol.
@mitcHELLspawn Nah man my GameCube outputs Over9000p at 600 FPS Xbot noobz PS25toLife asfnaovnaowflsangslkdnglsindgvl
ERROR: System Malfunction
@Vincent294 I....... hm. Not quite sure how to answer that one lol. Time to hit the reset button bud! Don't tell me you have the RROD ?! Lol...
The way DirectX12 is designed, it is going to boost CPU capabilities.Its designed so that the cores work together and can share the processing of high demand processes. For example at the moment with DirectX11, the first Core (core 0) is often assigned for graphics and often works at capacity, where as other cores are only working at 10-20% capacity. This means that the most intensive processes are limited by the power and speed of 1 core in the CPU. What DirectX12 is meant to do, is to share the the processing across all (available) cores. Instead of one core being over-worked whilst the others are barely breaking a sweat, they all work together and spread the workload more evenly across all the cores.
Whether a 50% boost is possible or not, maybe debatable. I did read an interview with a developer who also claimed the XB1 CPU would be boosted by up to 50% - maybe that's where the Spanish got there info from too.
Time will tell exactly how much of a boost it will be and whether or not developers get to grips with the architecture of an XB1. I get the impression that many developers don't utilise the ESRAM as its a more complex system than the PC and PS4 architecture - especially on multi-platform games.
I can see maybe a 10% but no way in hell will we see 50% just my opinion.
Maybe with DX12, the Xbox won't lag and almost explode when I try to snap anything! Heaven forbid I want to start a party with friends!
@BAMozzy
Do you think that the Xbox is too complicated for most developers to understand, and that's why lots of games are so horrifically buggy this gen? If so, do you think this buggy phase will ever pass?
@Utena-mobile
If this console generations lifespan is as short as it's rumored to be, then by the time any developer figures it out do you think it might already be too little too late?
@A_BabyRed_Yoshi Its not that its too complicated as such but does require a different approach to that of PC's and PS4's. I really don't think a high number of games are more buggy than before either. I do think the developers however are struggling (or too lazy, too expensive etc) to make both console multi-platform games perform equally at the same resolution etc. A PC and PS4 are very similar in their architecture - basically just a cpu, gpu and RAM and so porting between these is easier. I am certain that with the XB1's architecture being different - ie the ESRAM bolted onto the GPU, I bet it requires different way of managing the resources to achieve the same results. I do wonder if the developers 'ignore' what Esram can do as its probably easier to lower the resolution than reprogramme everything to utilise the ESRAM.
@Utena-mobile
Unfortunately, if that whole 1080p debacle proved anything at all, it's that realistic graphics sell, which gives these companies a huge incentive to kill off this gen once sales slow and they've got their money in order to create slightly more powerful hardware (exactly how Apple and Google sell their phones).
This is...laughable. In a really sad "Why the hell does anyone believe this?" kind of way. As has been said, I have no doubt that it will increase CPU and GPU performance a bit, but not that much. Good lord.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...