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July2014

  • Review Abyss Odyssey (Xbox 360)

    A rogue-like by any other name...

    The term "rogue-like" has undoubtedly been slow to grow in popularity, but in recent years it seems that it's finally starting to catch on. It's a phrase that comes from a sub-genre of RPGs that abide by a set of game design choices, including procedurally-generated worlds and permanent death — which titles like...

April2013

  • Review God Mode (Xbox 360)

    By the beard of Zeus!

    Sometimes, it can be good to settle in with a game that attempts to do away with the hours of cutscenes and hundreds of pages of story scripts that most modern titles come bundled with, and just get down to the core of things. That’s what God Mode attempts to do, throwing the player directly into a third-person shooting fest...