User Profile



Editor-in-Chief -

Male, 34, United Kingdom

Primarily a music and sports game fan, but I've got big love for all genres and platforms. The Dreamcast is the best.

Sun 24th Apr 2011

Recent Comments



SuperKMx commented on Review: FIFA 16 (Xbox One):

@jasper81 I actually like the slow feeling of play, but I can totally see how some would feel it was a bit draining. Have you tried cranking up the game speed in the settings? That will either totally fix it or make it unplayable - it isn't something that I've tried yet!



SuperKMx commented on Review: Rugby World Cup 2015 (Xbox One):

@A_BabyRed_Yoshi In general, if you get a game as bad as this, you take as long as you need to work out WHY it is as bad as this and to be able to communicate those reasons effectively, honestly, and clearly. It's not really any different to reviewing a game that's really good or a game that's average.

In this case, I realised very quickly that it was all but identical to Rugby 15, which I had played extensively for my previous review, so that lessened the torture. I finished a few World Cups - when I was able to without being knocked out due to bugs - and explored the options that (claim to) make a difference to gameplay. All in all, it was a few hours of play.



SuperKMx commented on Review: FIFA 16 (Xbox One):

@flameboy84 I'm down, yeah. I usually play career mode more than anything, but the increased AI difficulty level has me playing Ultimate Team offline "Seasons" mode a lot this year. Nicely challenging with my team of bronze players!



SuperKMx commented on Review: FIFA 16 (Xbox One):

@jint456 You're right. You don't sound at all like an absolute fanboy. PES looks better, yes. I'm not denying that. But "cartoon" graphics? Seriously, now. At least try to have SOME basis in reality.

Thanks for questioning my reviewing skills when you think that an animation of a player not raising his head when playing a pass is something that changes the game in any way whatsoever, despite it not affecting where the ball actually goes. You talk about menus and licences not being important because GAMEPLAY is the thing (which we agree on), but then EA are to be ridiculed because a player doesn't look up when playing a long pass, even though it doesn't affect gameplay in the slightest.

Yeah, that makes all the sense in the world.

As for "simple things like passing on FIFA are made unnecessarily difficult" well...that isn't an issue with the game in this case. If you can't do it, then practice more or play on a lower difficulty setting. Everyone else who's called me out on Twitter, on here, and via email for my PES review (because "OH NO! How could you Ken! You didn't give it an undeserved 9/10 even though the keepers are terrible and the referee doesn't work!") says that the passing in FIFA is "on rails" and "too easy."

"plus with all their Scanning technology, why is PES still beating them with Player Faces" - What does this even have to do with anything? Gameplay is important, right? So who cares? You're generally playing from a camera angle where you can't see the faces. Player faces are as important as team licences and menus in this respect.

Not really sure what you want. Go play the game you enjoy. Have fun with it. Don't insult people for disagreeing with you.



SuperKMx commented on Phil Spencer Finds the Console Wars "Distasteful":

Well, lots of nice comments about the pX community, so thanks for that everyone

Obviously, the community is small at the moment, but we'll be endeavouring to prevent it from becoming a fanboy haven. That's totally against how any of us who work on the site feel or want to be represented, so it's one of our key goals. Hope we can make it happen.



SuperKMx commented on Battlefield: Hardline Set to Join EA Access Va...:

@Incrediblebraig As far as the terms go, it does state that EA reserves the right to remove games from the Vault as and when it pleases.

However, they haven't actually removed anything from there since the service started, so I assume that it's a case of once the games are in there, they're going to stay.



SuperKMx commented on Review: Pro Evolution Soccer 2016 (Xbox One):

@lorenzobenzo1 I think PES 2016 is better in some areas than PES 2015, sure, but in other areas, it's worse. So it balances out, for me.

Regards to FIFA 16, the whole "passing with purpose" thing is just an advertising gimmick. You always could pass with purpose. All you needed to do was turn the passing assists off and passing was just as solid and purposeful as it was in PES. The whole "passes are on rails in FIFA!" thing is massively overblown by the PES fans, the same way that the "PES has no licences so it sucks!" thing is overblown by the FIFA crowd.

I'm only a few hours into FIFA 16 at this point and I'm not allowed to really mention scores, but I would need to uncover some absolutely huge failings for it to get down to a 6.5 (or a 6, since we don't use half-scores.)



SuperKMx commented on Review: Pro Evolution Soccer 2016 (Xbox One):

@lorenzobenzo1 Hi Lorenzo. First off, thank you for your comment.

I absolutely respect your opinion, but there are a few things I would disagree with, personally.

"I have also noticed that the keepers sometimes concede on low shots, but have you noticed all the realistic and breathtaking shots they make?"

No, I really haven't. I've used a whole number of teams with a whole host of goalkeepers and yes, they save some long-range shots (not as many as they should), but they're all diabolically bad on short-range play.

"Have you noticed how your teamates run around constantly looking for open spaces? "

Sometimes they do, sure. Then there are the other times (which happens more often) when you have three teammates crowding you as you run down the wing.

"The collision system from the fox engine is flawless..."

I would disagree with this. Sometimes it is absolutely stunning, I grant you. But the collision system is the main reason the referees don't call fouls. Instead of a bad tackle being judged to be a foul, it's being judged as an innocent "collision" so that - for me - means that the system is far from flawless. Plus I'm not seeing all that many "chicken heads" in FIFA 16 so far, if I'm honest.

"The animations are second to none..."

Yep. Again, SOME of the animations are outstanding. Then you get the ones that can't be interrupted. Yes, you can use super cancel to get out of those, but you shouldn't have to. The game should respond to your inputs ALWAYS. Then you get the ones where a high ball comes over and your player floats a few yards so that he can be in the right place to volley it.

Plus, 7/10 isn't harsh, in my eyes. In our scoring system, 7/10 is "Good." Anyone thinking that 7/10 is actually a bad score is sorely misguided and far too used to other outlets that use 7 as an average on a ten point scale.

(As far as multiplayer goes, I had a good few games without any issues and a couple where it was a bit jerky. All in all, was good fun in multiplayer - although the goalkeeper issues led to games with HUGE scores. I don't think I played a match where there were less than 7 goals.)



SuperKMx commented on Review: Pro Evolution Soccer 2016 (Xbox One):

@Surprise123 Oh nice! Someone disagrees with my opinion, so decides to call me a "knob." Very mature.

My criticism IS constructive. It mentions specific instances where the game fails to deliver to me, a fan of Konami's football titles since International Superstar Soccer on the SNES, including how tactics were altered in order to try to counteract the issues. Also, did you not see the link to the article where I wax lyrical about PES5? Oh like the latest PES game and I think it's only worth a 7/10, so clearly I'm a FIFA fanboy who can't judge anything objectively.

As for the "highly intellectual and constructive criticizers" well...I'm sorry, but I don't see how they're highly intellectual if their job is to review a football game honestly and they spout 2,000 words about how great the game is, completely ignore the major goalkeeping flaws, gloss over the complete lack of fouls in a sport where fouls and free kicks are pretty important in a single sentence, totally ignore the rubber-band AI on all but the top difficulty level and then declare the product to be the greatest football game ever made.

Here, have a shot of "Coach Mode" (so my skills aren't involved) where I've set my team to my defensive formation to protect my 1-0 lead from the first leg, on Superstar difficulty.


"Best AI we've ever seen in a football game" is a quote from one review I've spotted. Oh, and the one foul you see there is for offside.

Think of a different sport. "This is the greatest tennis game of all time, but the umpire and line judges never ever call 'out' when the ball is a mile over the line. 10/10! Absolutely perfect!" - Would that sit well with you?

I'm not trying to be clever or intellectual. I'm trying to review a video game honestly as I always do, and which I have done here.

But thank you for your short stay. Disagreeing with me is absolutely fine, but calling me names while doing so gets you banned across the network.



SuperKMx commented on Feature: X15 Media Showcase Event Review:

@Gamer83 I'll be honest and say that I didn't even ask myself. Was so warm there that I just grabbed one and thought "that'll do." Then grabbed another...and another...and then it's kind of all a bit of a blur after that.



SuperKMx commented on Review: Mega Man Legacy Collection (Xbox One):

@A_BabyRed_Yoshi Oh, absolutely. I can understand the original game keeping the glitches and things of that nature for the "full experience" of how the game originally played, but in challenge mode where you have timed leaderboards, that causes a problem.

Essentially means that the top 100 spots (and more!) on the leaderboard will be seperated by thousandths of a second, which is a bit lame :/



SuperKMx commented on Jurassic World Holds On at Top of UK Chart, Wh...:

@KelticDevil Haha, I couldn't agree more. Every other time I switched my PS3 on, I was prompted to do a 20 minute update. Log in to the store? 20 minute update. Look at your trophies? 20 minute update.

That's when the network was actually accessible. It really wasn't good at all.



SuperKMx commented on Rumour: Microsoft Planning Disc-less Xbox One ...:

@KelticDevil Oh, absolutely. At this stage, it definitely shouldn't be a "this is your only option" kind of thing. That would be catastrophic for a number of reasons.

I think a second SKU that's digital only, while the standard bundle is still available, would be a good idea. I reckon it'd go down quite well, especially at a lower price. But hey, it's all rumour and speculation at this point anyway



SuperKMx commented on Rumour: Microsoft Planning Disc-less Xbox One ...:

@KelticDevil There's a few benefits to digital releases. Right off the bat, I know that a game I want will never be out of stock (unless it's delisted which, while it happens, is relatively rare!) Also, I'll be able to play every game at midnight on launch day, rather than having to wait for the shops to open. There's also the speed of purchase on all games. No waiting for Amazon to deliver a game when I want to play it. I can buy it and play it right now (aside from the download time. Fortunately my internet connection is quite speedy.)

Plus, I can grab my external HDD and take 100 games around to a friend's house, rather than taking a handful of discs and then getting there and finding that I really, really should have brought FIFA 15 with me...

Also, I guess there's the whole carbon footprint thing, but I don't know enough about that to even warrant a comment on it.

As far as publisher and platform holder greed comes into it...yep, I see that. But the thing is, it's only a switch to where the money's going. Either it goes to some corporate-sized retailer like GAME or GameStop so some CEO and board gets his pockets lined, or it goes to the publisher/platform holder so they can continue to make games and consoles. End of the day, it's the same crime, just with a different villain.

Don't get me wrong, an all-digital console isn't my preferred choice at all. I like being able to use discs. Not mention that my Xbox One is my primary Blu-ray player in the house!



SuperKMx commented on Rumour: Microsoft Planning Disc-less Xbox One ...:

@KelticDevil The numbers are sales only, so they don't count PS+ or Games With Gold, no.

Absolutely, the 53% does include games that aren't released at retail so indie games will push that number up. However, with the lower cost of indie games, they'd have to sell more individual copies per percentage point to alter things. End of the day, physical sales are down in cash terms, no matter what the cause.

A lot of digital buyers do just like the convenience. Not necessarily down to laziness, either. It's much the same way MP3s are loved so much. I know I wouldn't have space in my house for my music collection if it was all on CD! Plus the digital sales often bring prices down below the prices my local stores sell at. New releases are pricier, of course, but when something's on Deals With Gold, there's a good chance it's cheaper than it is physically (in the UK, at least!)

But there's definitely arguments for both sides. As someone who used to trade a LOT, the trade-in factor is huge for me. There again, having worked at my local retailer and seeing the stupid amounts of markup we used to put on every traded title so we could make money for doing practically nothing, I'm kinda happy that I'm not feeding that anymore.

The delisting factor is definitely a big issue though, for sure. There needs to be some sort of change to the way contracts are formed for digital titles, so that if a publisher goes out of business, their titles aren't suddenly unplayable. Or, if they just decide to stop selling something.



SuperKMx commented on Rumour: Microsoft Planning Disc-less Xbox One ...:

@KelticDevil "We prefer physical games!!!"

Some of us do, sure. But it's a dwindling number that is FAR from all of us. I know a number of people in my social circle who switched to all-digital on Xbox One and PS4 from day one. Heck, even I've got 100+ games installed on my Xbox One that are digital, and maybe 7 disc-based games.

There's plenty of evidence out there to suggest that a decent percentage of gamers are going digital. In the US, digital sales accounted for 29% of the market in 2010, 32% in 2011, 41% in 2012, and 53% in 2013. It's the same elsewhere. A lot of that will be attributed to rising sales of games for smartphones/tablets, but physical game sales are falling. Last week for example, the #7 best-selling game in the UK shifted less than 8,000 copies at retail. That would have been unthinkable 10 years ago. Latest UK numbers show that boxed software accounts for £935m (down 6.3% on 2013) of the market's value, with digital console and PC (NOT smartphones/tablets) featuring a year-on-year rise to £1.048 billion. Digital actually leads in the UK by a fair distance, and that distance will keep growing.

The fact of the matter is that the hardcore probably DO still prefer physical discs. But people outside of that core group - of whom there are far more and who don't make any noise about it on message boards and comment sections either way - are buying digital more and more.

The PSP Go had more problems than being all digital. It was fighting against mobile devices and didn't have anything - software OR hardware wise - to really sell it, especially in the face of the still massively popular NDS.



SuperKMx commented on Rumour: Microsoft Planning Disc-less Xbox One ...:

Honestly, I think this would be a nice addition to the lineup. It obviously won't be replacing the "full" Xbox One, rather it'll be provided as a secondary option, but I know a few folks that have gone all digital who would appreciate this!