Interview News

News: Ubisoft To Abandon Xbox 360 In 2016?

Ubisoft To Abandon Xbox 360 In 2016?

It'll be tough to support it, says Guillemot

In an interview with Game Informer, Ubisoft CEO Yves Guillemot has hinted that the company will stop developing games for the Xbox 360 as of 2016. Now that may not seem surprising to many people, given that by that point the Xbox One will have been on the shelves for over two years, but you have to...

News: Guacamelee Developer DrinkBox Studios is Working on Another Game Alongside Severed

Guacamelee Developer DrinkBox Studios is Working on Another Game Alongside Severed

Is it more Guac or Mutant Blobs, or is it something else entirely?

Recently, we mused about the potential for DrinkBox Studios' upcoming touch-based action-adventure game, Severed, to come to Xbox consoles by utilizing the gesture recognition of Kinect. With the studio appearing to be extremely passionate about this game, and considering the...

EXCLUSIVE: Sunset Overdrive Q&A

Sunset Overdrive Q&A

Get your energy drinks ready...

Sunset Overdrive is currently wowing the crowds at E3 after a successful showing during Microsoft's press conference. With interest for the title going through the roof, we thought we'd take the opportunity to sit down with Ryan Schneider, Brand Development Director on the game, to see if he could give us a bit more...

Interview: Beenox Spins a Web of Details About The Amazing Spider-Man 2

Beenox Spins a Web of Details About The Amazing Spider-Man 2

Building on the foundation of its predecessor

Canadian developer Beenox is no stranger when it comes to Spider-Man. To web-rush you up to speed, they're responsible for three games starring the friendly-neighborhood superhero, with another just days away from launch. That's right, next week The Amazing Spider-Man 2 swings onto the Xbox 360, just in...

News: Q&A: The Crew

Q&A: The Crew

Driving you wild.

The Crew was one of the highlights of Ubisoft's E3 press conference, and in order to try and provide more information about the open-world racer, Ubisoft have issued a Q&A that clears up some questions that you may have about the game. Without further ado, we'll let them take it away... 1. What is THE CREW? THE CREW is a...

Interview: Terraria XBLA

Terraria XBLA

Producer David Welch tells all.

Terraria hits Xbox Live Arcade today and the producer of the XBLA version of the game - David Welch - sat down to talk to us about the game. Q: How does Terraria differ on the Xbox 360 to what we've seen on the PC? What will fans gain from this version of the game? A: The new controls & menus—especially the...

Interview: Assassin's Creed IV: Black Flag

Assassin's Creed IV: Black Flag

Creative Director 'fesses up

Ubisoft have released an interview with the Jean Guesdon, the creative director behind Assassin's Creed IV: Black Flag. It sheds some nice light on the game's main new character, Edward Kenway, so rather than pick it to pieces, we'll let you have at it word for word, as it came to us. There's plenty to digest, so brace...