Reviews

Latest Reviews

  • Review Roundabout (Xbox One)

    You spin me right round

    Every year without fail a new release is heralded as the 'Citizen Kane' of video games. It's a baffling, completely unfair comparison, as movies and games are two totally different mediums; but it's one that is easy to make when recognizing a quality product. While No Goblin's revolving limousine arcade game, Roundabout, is...

  • Review Don Bradman Cricket (Xbox One)

    A great knock

    Over the years, there have been a fair few attempts made at replicating the incredibly complex sport of cricket. Some have come close to perfecting the mix, with the likes of Codemasters having multiple attempts at getting things right. But there's always been the feeling that the developers who are trying to emulate the sport have...

  • Review Evolve (Xbox One)

    Natural Selection

    With an obnoxious marketing campaign, a controversial amount of planned DLC, and multiplayer betas after discs have been pressed, it has been hard to not hear about Evolve in the past few months. Lost in the media shuffle though was that Evolve - despite whatever concerns one may hold over its business plan - is a fantastic game...

  • Review Rugby 15 (Xbox One)

    Rucking terrible.

    When it comes to forming an opinion of the annual sports titles that we love to hate, it can be really easy to overlook all the things they get right. The little things that build up into the overall picture, such as the pace of the game, the way players move, and the intelligence of the AI. We tend to focus on the new features...

  • Review The Escapists (Xbox One)

    A Great Escape

    As a reviewer of video games, every now and again you can fall into a bit of a dull patch. Every game looks the same. Nothing is interesting. Nothing on the horizon really excites you the way that games of old did. It all gets, for want of a better phrase, a bit "meh." Generally though, you'll find that something comes along that...

  • Review Dying Light (Xbox One)

    Are you afraid of the dark?

    To say that Dying Light is influenced by developer Techland's other main franchise, Dead Island, would be something of an understatement. Entire gameplay features are reemployed in this title, which admittedly, contains a heck of a lot more polish and refinement than any of the Dead Island games. That isn't to say that...

  • Review Unmechanical: Extended Edition (Xbox One)

    The little robot that could

    Sidescrolling puzzle games are truly a dime a dozen these days, and we’re getting to a point where it’s hard not to wince every time a new one is announced. That's not to say that a strong selection of these games haven't been knockouts — Braid, Limbo, and Fez, for example, have been absolute homeruns — but even...

  • Review Saints Row: Gat Out of Hell (Xbox One)

    Into the depths

    It has to be said that there can be few people who weren't salivating at the prospect of a new game set in the Saints Row universe being released for less than £16. Even fewer when you consider that the new title would also be available with a rehashed edition of the excellent Saints Row IV for less than £40 for the pair. Indeed,...

  • Review Riptide GP2 (Xbox One)

    Drop in the ocean

    Anyone that lived through the last couple of generations of console gaming has probably at least tried their hand at a water-based racing game. Whether it was the seminal Wave Race, the fondly-remembered Hydro Thunder, the massively underrated Splashdown, or even the somewhat disappointing Rapid Racer, more or less every platform...

  • Review Resident Evil (Xbox One)

    REmake. REmastered. REmarkable

    The Resident Evil name doesn't quite hold the same weight it once did. While Resident Evil 4 is widely accepted as the peak of the franchise, it also marked the beginning of a series that would continually struggle to find an identity in the years to follow. So perhaps Capcom's decision to remaster the GameCube remake...

  • Review Funk of Titans (Xbox One)

    Something's funky

    Funk of Titans is a tough game to describe, but we're going to give it a go. The ancient Greek god of the sky and thunder, Zeus, has tasked you, Perseus, with defeating the ancient Music Titans of Pop, Rap, and Rock, using your own brand of "Funk-fu." To do this, you must auto-run and jump through a series of levels, collecting...

  • Review Rabbids Invasion: The Interactive TV Show (Xbox One)

    Keep calm and BWAAAAAAAAH!

    First there were Rabbids. Then there were Minions. But the Rabbids were first. It's probably impossible for anyone to have missed the Ubisoft spectacle that is the Ravin' Rabbids. They are loud, they are over-the-top, and they are everywhere! They don't have a proper language, but their mimed slapstick (heavily infused by...

  • Review Tetris Ultimate (Xbox One)

    Block-dropping beats

    When it comes to rebooting games, building a new version of Tetris has to be the easiest thing that can be done. After all, as long as you at least have the basic tetromino-dropping and line-clearing endless gameplay mode that set the world on fire back in the 80s, you'll have a bunch of satisfied customers who just want to play...

  • Review Kalimba (Xbox One)

    Two Is Better Than One

    Developer Press Play has a track record of consistently creating interesting platformers that allow players to experience inventive mechanics. In Max: The Curse of Brotherhood, they allowed players to wield a magic marker to interact with the game's levels, for example. They continues with their trend of crafting well-made...

  • Review Juju (Xbox 360)

    Partners in cute

    Juju is a total surprise. When a platformer such as this comes out of nowhere with little to no promotion behind it, it’s tough not to expect that it will be another dud that deserves to disappear into the darkest corner of the Xbox Live Marketplace. But then we got our hands on it, and within minutes it was apparent that this is...

  • Review Forza Horizon 2: Storm Island (Xbox One)

    Making it rain.

    When crafting a DLC package of any significant weight for a game that has gone down really well with gamers and critics alike, developers have to be careful. What they add can’t interfere with the mix that they already had, as they really don’t want to be messing with a successful formula. Playground Games found a way to ensure...

  • Review Pinball FX2 - Venom (Xbox One)

    Lick it up

    One of the many things that we appreciate about Zen Studios' work with their Marvel Pinball tables is their commitment to acknowledging characters and properties that don't have as much mainstream appeal as, say, Spider-Man, Iron Man, or Captain America. For every Fantastic Four and The Avengers, we've had Doctor Strange and The Infinity...

  • Review Never Alone (Xbox One)

    Ice cold.

    Some games are truly beautiful and – let’s not waste any time here – Never Alone kicks off with the potential to be one of them. Telling tales of the Alaska native Iñupiat people and their folklore, the game is part educational experience, part non-traditional side-scrolling platformer. While one half of that is really well done,...

  • Review The Crew (Xbox One)

    Crew cut.

    When it comes to writing reviews, some games are easier than others to cover. There are times when you can play a game for an hour or two, and have at least an idea of at least the general direction of where your review is headed. Ubisoft’s The Crew most certainly does not fall into that camp. We think it’ll be safe to say that this...

  • Review Boom Ball for Kinect (Xbox One)

    Short boom.

    It’s no secret that the number of Kinect-compatible titles for Xbox One is on the low side, to say the least. Given Microsoft’s decision to unbundle the console from the Kinect sensor at retail, that’s unlikely to change anytime soon. However, the device is perfect for a bit of ID@Xbox experimentation and that’s what we see here,...

  • Review Threes! (Xbox One)

    3+3=6, 6+6=12

    Threes! may not look like much at first sight, but it's actually one of the more potent, more addictive games for tablets and smartphones that's now been ported to Xbox One. The concept is simple — you basically make big numbers by adding up smaller numbers; 3+3 makes 6 and so it goes. The game is based around a board consisting of...

  • Review Pier Solar and the Great Architects (Xbox One)

    Built with love

    You've gotta hand it to the folks over at Watermelon. Taking on a project as ambitious as Pier Solar and the Great Architects is by no means an easy task. Originally conceived in 2004 as a small homebrew project known as Tavern RPG for the Sega Genesis, development swiftly transformed into something much bigger. As the team puts it,...

  • Review Geometry Wars 3: Dimensions (Xbox One)

    Everything old is new again

    When Bizarre Creations was shuttered a few years ago, a lot of people feared for one of the company’s finest creations, Geometry Wars. A twin-stick shooter released via digital means, the game flew in the face of the overblown and increasingly-complex hundred-hour behemoths that were slowly becoming the backbone of the...

  • Review Grand Theft Auto V (Xbox One)

    The boys are back in town

    Last year, we reviewed Grand Theft Auto V for Xbox 360 and walked away all kinds of impressed. We thought the game’s only real weakness - the only thing holding it back from a perfect score - was that it was a current-gen game with next-gen ambitions, which resulted in minor technical complications that could occasionally...

  • Review Monopoly Plus (Xbox One)

    This version Mayfair well.

    When it comes to converting the ubiquitous property trading board game Monopoly from the living room table to digital platforms, things have not always gone well. Despite being released for every console, computer, and mobile device known to man, it’s probably safe to say that there hasn’t been a genuinely good and...

  • Review Assassin's Creed Rogue (Xbox 360)

    A cold, hard, cash grab?

    Given most of Ubisoft's marketing budget went on Assassin's Creed Unity this year, you'd be forgiven if you thought Assassin's Creed Rogue was a cash grab or an afterthought when it was announced in early August. Though the latter may feel slightly true given some of the games presentation decisions, Rogue is able to bring a...

  • Review Adventure Time: The Secret of the Nameless Kingdom (Xbox 360)

    Totes alright... but not quite mathematical

    To be blunt, last year’s Adventure Time: Explore the Dungeon Because I DON’T KNOW (hence forth referred to as ETDBIDK) was a poor game. With bland and repetitive dungeon crawling that desperately needed another dose of Adventure Time’s wacky flavor, as well as more overall purpose, it was a game that...

  • Review WWE 2K15 (Xbox One)

    Catch as catch can't.

    Ever since THQ released WWF No Mercy and WWF Wrestlemania 2000 for Nintendo 64, fans of “sports entertainment” (or professional wrestling, to the uninitiated) have been crying out for a game that emulates the exciting, epic battles that take place inside the squared circle. Unfortunately, despite some half-decent efforts,...

  • Review Persona 4 Arena Ultimax (Xbox 360)

    The P-1 Grand Prix is back and better than ever

    Few fan bases are more passionate about what they care about than Persona fans. So when acclaimed fighting game developer Arc System Works was tasked with creating a fighting game based on Atlus' beloved RPG series, many were skeptical on how it would be able to translate the turn-based gameplay into a...

  • Review LEGO Batman 3: Beyond Gotham (Xbox One)

    Nananananana - Batman!

    Sorry. Well, not sorry – it had to start like that. The Batman theme tune from the old TV-show is probably one of the most iconic TV themes of all time and Batman himself is probably one of the most iconic superheroes. Just like LEGO is one of the most iconic toy brands on the market. Throw it all in a blender and you should...