Microsoft's Own Cloud Tech Could One Day Power PS4 Exclusives
Posted by Anthony Bacchus
Or any game for that matter
Microsoft's Azure cloud-based technology -- last seen powering Crackdown 3 at Gamescom 2015 -- is apparently open to all developers and platforms, including competing consoles like the PS4.
This information came from Xbox boss Phil Spencer during a conversation he had with a concerned Titanfall fan on Twitter. When asked if Microsoft may ever consider locking down Titanfall 2 as an Xbox One exclusive because of the original game's cloud servers, Spencer made the following reply:
Microsoft has touted the "power of the cloud" as an Xbox One advantage over its competitors, although the number of games that have actually utilized the tech could be counted on one hand. As mentioned above, the upcoming Crackdown 3 will make heavy use of it, offloading building and environment destruction to the Azure cloud.
Titanfall was the first Xbox One game to use it for in-game AI, so it's entirely possible that its sequel will use it again. With Titanfall 2 going multi-platform, Azure might help power the game on both Xbox One and PS4.
We suppose we won't find out until much later. Let us know what you think about using the cloud for future games in the comments below.