Molyneux - "Kinect has Real Problems"
Posted by James Newton
Lionhead boss spells it out
Peter Molyneux's Project Milo will never make it to gamers, but his studio's next effort Fable: The Journey is pacing its way to Kinect next year. Molyneux recently spoke to Gaming Union about getting to grips with recreating Fable's traditional freedom in a hands-free setting.
Speaking with his trademark candour, Molyneux was quick to admit there are serious issues to overcome in translating a game like Fable to Kinect:
I'll admit that Kinect has got some problems. As an input device it has some real problems. Without a thumb stick, navigation is a real problem. You haven't got any buttons, so ordering the player to do something can be somewhat of a problem.
Although the on-stage demo at E3 2011 caused many to peg the game as on-rails, Molyneux has been equally quick to dismiss this, stating categorically the game is not on-rails.
To a certain extent, we need to convince you that Fable: The Journey is a 90+ [review score] game, and if it was on-rails our chances just go through the floor. It's NOT going to be on-rails.
It'll be interesting to see how Molyneux and his team will overcome Kinect's inherent problems to create a 90+ scoring game when previous release Fable III sits on a Metascore of 80 — down from Fable II's 89 score (at time of writing) — but we'll find out next year.